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debug_adapter
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_debugger_inspector.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
editor_debugger_inspector.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
editor_debugger_node.cpp
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Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
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2025-01-03 10:50:15 +00:00 |
editor_debugger_node.h
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
editor_debugger_server.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_debugger_server.h
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editor_debugger_tree.cpp
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Add toggle to hide filtered out parents in the "SceneTree" dock
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2024-12-24 13:43:01 -03:00 |
editor_debugger_tree.h
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Add toggle to hide filtered out parents in the "SceneTree" dock
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2024-12-24 13:43:01 -03:00 |
editor_expression_evaluator.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
editor_expression_evaluator.h
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editor_file_server.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_file_server.h
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_performance_profiler.cpp
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Merge pull request #99113 from MewPurPur/tweak-debugger-sizings
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2024-11-29 22:47:02 +01:00 |
editor_performance_profiler.h
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_profiler.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_profiler.h
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Profiler plot zoom and pan
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2024-11-12 16:31:43 +02:00 |
editor_visual_profiler.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_visual_profiler.h
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Display CPU and GPU model name in the editor visual profiler
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2024-11-11 19:51:54 +01:00 |
script_editor_debugger.cpp
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Fix Floating Game Window Title
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2025-01-19 15:45:59 -05:00 |
script_editor_debugger.h
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Reload cached resources in runtime on file reimport
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2024-11-05 10:51:20 -03:00 |
SCsub
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