godot/scene
PouleyKetchoupp f9176a39ce Make radius & height in CapsuleShape3D independent
Also changed CapsuleMesh to make settings consistent between render and
physics.
2021-08-11 14:54:53 -07:00
..
2d
3d
animation
audio
debugger
gui
main
resources Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub