ladybird/Servers/AudioServer/ASClientConnection.cpp

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#include "ASClientConnection.h"
#include "ASMixer.h"
#include <LibCore/CEventLoop.h>
#include <LibAudio/ASAPI.h>
#include <LibAudio/ABuffer.h>
#include <SharedBuffer.h>
#include <errno.h>
#include <unistd.h>
#include <sys/uio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
ASClientConnection::ASClientConnection(int fd, int client_id, ASMixer& mixer)
: Connection(fd, client_id)
, m_mixer(mixer)
{
}
ASClientConnection::~ASClientConnection()
{
}
void ASClientConnection::send_greeting()
{
ASAPI_ServerMessage message;
message.type = ASAPI_ServerMessage::Type::Greeting;
message.greeting.server_pid = getpid();
message.greeting.your_client_id = client_id();
post_message(message);
}
bool ASClientConnection::handle_message(const ASAPI_ClientMessage& message, const ByteBuffer&&)
{
switch (message.type) {
case ASAPI_ClientMessage::Type::Greeting:
set_client_pid(message.greeting.client_pid);
break;
case ASAPI_ClientMessage::Type::PlayBuffer: {
// ### ensure that the size is that of a Vector<ASample>
Vector<ASample> samples;
{
const auto& shared_buf = SharedBuffer::create_from_shared_buffer_id(message.play_buffer.buffer_id);
if (!shared_buf) {
did_misbehave();
return false;
}
if (shared_buf->size() / sizeof(ASample) > 441000) {
did_misbehave();
return false;
}
samples.resize(shared_buf->size() / sizeof(ASample));
memcpy(samples.data(), shared_buf->data(), shared_buf->size());
}
// we no longer need the buffer, so acknowledge that it's playing
// TODO: rate limit playback here somehow
ASAPI_ServerMessage reply;
reply.type = ASAPI_ServerMessage::Type::PlayingBuffer;
reply.playing_buffer.buffer_id = message.play_buffer.buffer_id;
post_message(reply);
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m_mixer.queue(*this, adopt(*new ABuffer(move(samples))));
break;
}
case ASAPI_ClientMessage::Type::Invalid:
default:
dbgprintf("ASClientConnection: Unexpected message ID %d\n", int(message.type));
did_misbehave();
}
return true;
}