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44 lines
1 KiB
C
44 lines
1 KiB
C
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/*
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* Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Font/Font.h>
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#include <LibGfx/Font/UnicodeRange.h>
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namespace Gfx {
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class FontCascadeList : public RefCounted<FontCascadeList> {
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public:
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static NonnullRefPtr<FontCascadeList> create()
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{
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return adopt_ref(*new FontCascadeList());
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}
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size_t size() const { return m_fonts.size(); }
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bool is_empty() const { return m_fonts.is_empty(); }
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Font const& first() const { return *m_fonts.first().font; }
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void add(NonnullRefPtr<Font> font);
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void add(NonnullRefPtr<Font> font, Vector<UnicodeRange> unicode_ranges);
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void extend(FontCascadeList const& other);
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Gfx::Font const& font_for_code_point(u32 code_point) const;
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bool equals(FontCascadeList const& other) const;
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struct Entry {
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NonnullRefPtr<Font> font;
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Optional<Vector<UnicodeRange>> unicode_ranges;
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};
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private:
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Vector<Entry> m_fonts;
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};
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}
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