2021-08-27 16:18:11 +02:00
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/*
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2022-01-13 12:07:00 +01:00
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
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2021-08-27 16:18:11 +02:00
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Music.h"
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#include <AK/SinglyLinkedList.h>
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#include <AK/Types.h>
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#include <LibCore/Object.h>
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namespace LibDSP {
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// A clip is a self-contained snippet of notes or audio that can freely move inside and in between tracks.
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class Clip : public Core::Object {
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C_OBJECT_ABSTRACT(Clip)
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public:
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Clip(u32 start, u32 length)
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: m_start(start)
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, m_length(length)
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{
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}
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virtual ~Clip() = default;
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u32 start() const { return m_start; }
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u32 length() const { return m_length; }
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u32 end() const { return m_start + m_length; }
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protected:
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u32 m_start;
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u32 m_length;
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};
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class AudioClip final : public Clip {
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public:
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Sample sample_at(u32 time);
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Vector<Sample> const& samples() const { return m_samples; }
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private:
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Vector<Sample> m_samples;
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};
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class NoteClip final : public Clip {
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public:
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void set_note(RollNote note);
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Array<SinglyLinkedList<RollNote>, note_count>& notes() { return m_notes; }
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private:
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Array<SinglyLinkedList<RollNote>, note_count> m_notes;
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};
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}
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