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33 lines
599 B
C
33 lines
599 B
C
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/*
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* Copyright (c) 2021, Gunnar Beutner <gbeutner@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Player.h"
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#include <AK/Function.h>
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#include <LibGUI/Frame.h>
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namespace Hearts {
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class ScoreCard : public GUI::Frame {
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C_OBJECT(ScoreCard);
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Gfx::IntSize recommended_size();
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private:
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ScoreCard(Player (&players)[4], bool game_over);
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virtual void paint_event(GUI::PaintEvent&) override;
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static constexpr int column_width = 70;
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static constexpr int cell_padding = 5;
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Player (&m_players)[4];
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bool m_game_over { false };
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};
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}
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