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LibGUI: Remove copy-pasted auto-repeat logic from ColorInput
This was copy-pasted from button classes and not useful here.
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parent
40fe076e10
commit
033a4aee50
Notes:
sideshowbarker
2024-07-19 07:11:34 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/033a4aee50d
2 changed files with 5 additions and 19 deletions
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@ -36,11 +36,6 @@ ColorInput::ColorInput()
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: TextEditor(TextEditor::SingleLine)
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{
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set_readonly(true);
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m_auto_repeat_timer = add<Core::Timer>();
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m_auto_repeat_timer->on_timeout = [this] {
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click();
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};
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}
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ColorInput::~ColorInput()
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@ -64,11 +59,6 @@ void ColorInput::mousedown_event(MouseEvent& event)
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if (is_enabled()) {
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m_being_pressed = true;
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update();
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if (m_auto_repeat_interval) {
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click();
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m_auto_repeat_timer->start(m_auto_repeat_interval);
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}
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}
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}
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@ -78,13 +68,11 @@ void ColorInput::mousedown_event(MouseEvent& event)
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void ColorInput::mouseup_event(MouseEvent& event)
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{
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if (event.button() == MouseButton::Left) {
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bool was_auto_repeating = m_auto_repeat_timer->is_active();
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m_auto_repeat_timer->stop();
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if (is_enabled()) {
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bool was_being_pressed = m_being_pressed;
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m_being_pressed = false;
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update();
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if (was_being_pressed && !was_auto_repeating)
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if (was_being_pressed)
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click();
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}
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}
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@ -31,14 +31,14 @@
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namespace GUI {
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class ColorInput : public TextEditor {
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C_OBJECT(ColorInput)
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class ColorInput final : public TextEditor {
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C_OBJECT(ColorInput);
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public:
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ColorInput();
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virtual ~ColorInput() override;
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void set_color(Color color);
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void set_color(Color);
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Color color() { return m_color; }
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void set_color_picker_title(String title) { m_color_picker_title = title; }
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@ -53,14 +53,12 @@ protected:
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virtual void paint_event(PaintEvent&) override;
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private:
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virtual void click();
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void click();
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Color m_color;
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String m_color_picker_title { "Select Color" };
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int m_auto_repeat_interval { 0 };
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bool m_being_pressed { false };
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RefPtr<Core::Timer> m_auto_repeat_timer;
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};
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}
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