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LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView and offset
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github-actions[bot]
2024-12-14 08:09:26 +00:00
Author: https://github.com/Lubrsi Commit: https://github.com/LadybirdBrowser/ladybird/commit/766f4d2ec48 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2905
2 changed files with 14 additions and 1 deletions
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@ -36,7 +36,7 @@ interface mixin WebGL2RenderingContextOverloads {
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// May throw DOMException
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[FIXME] undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, TexImageSource source);
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[FIXME] undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset);
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undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset);
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[FIXME] undefined compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLintptr offset);
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[FIXME] undefined compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, [AllowShared] ArrayBufferView srcData, optional unsigned long long srcOffset = 0, optional GLuint srcLengthOverride = 0);
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@ -670,6 +670,19 @@ public:
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continue;
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}
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if (webgl_version == 2 && function.name == "texSubImage2D"sv && function.overload_index == 1) {
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function_impl_generator.append(R"~~~(
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void const* pixels_ptr = nullptr;
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if (src_data) {
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auto const& viewed_array_buffer = src_data->viewed_array_buffer();
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auto const& byte_buffer = viewed_array_buffer->buffer();
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pixels_ptr = byte_buffer.data() + src_offset;
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}
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glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels_ptr);
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)~~~");
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continue;
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}
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if (function.name == "texSubImage3D"sv && function.overload_index == 0) {
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function_impl_generator.append(R"~~~(
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void const* pixels_ptr = nullptr;
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