LibWeb: Align OfflineAudioContext constructors with current spec steps

This commit is contained in:
Tim Ledbetter 2025-01-09 22:16:55 +00:00 committed by Tim Ledbetter
parent f01ccf5424
commit d7ff409032
Notes: github-actions[bot] 2025-01-16 13:57:20 +00:00

View file

@ -14,22 +14,43 @@ namespace Web::WebAudio {
GC_DEFINE_ALLOCATOR(OfflineAudioContext);
// https://webaudio.github.io/web-audio-api/#dom-offlineaudiocontext-offlineaudiocontext
WebIDL::ExceptionOr<GC::Ref<OfflineAudioContext>> OfflineAudioContext::construct_impl(JS::Realm& realm, OfflineAudioContextOptions const& context_options)
{
return construct_impl(realm, context_options.number_of_channels, context_options.length, context_options.sample_rate);
// AD-HOC: This spec text is currently only mentioned in the constructor overload that takes separate arguments,
// but these parameters should be validated for both constructors.
// A NotSupportedError exception MUST be thrown if any of the arguments is negative, zero, or outside its nominal range.
TRY(verify_audio_options_inside_nominal_range(realm, context_options.number_of_channels, context_options.length, context_options.sample_rate));
// Let c be a new OfflineAudioContext object. Initialize c as follows:
auto c = realm.create<OfflineAudioContext>(realm, context_options.length, context_options.sample_rate);
// 1. Set the [[control thread state]] for c to "suspended".
c->set_control_state(Bindings::AudioContextState::Suspended);
// 2. Set the [[rendering thread state]] for c to "suspended".
c->set_rendering_state(Bindings::AudioContextState::Suspended);
// FIXME: 3. Determine the [[render quantum size]] for this OfflineAudioContext, based on the value of the renderSizeHint:
// 4. Construct an AudioDestinationNode with its channelCount set to contextOptions.numberOfChannels.
c->m_destination = TRY(AudioDestinationNode::construct_impl(realm, c, context_options.number_of_channels));
// FIXME: 5. Let messageChannel be a new MessageChannel.
// FIXME: 6. Let controlSidePort be the value of messageChannels port1 attribute.
// FIXME: 7. Let renderingSidePort be the value of messageChannels port2 attribute.
// FIXME: 8. Let serializedRenderingSidePort be the result of StructuredSerializeWithTransfer(renderingSidePort, « renderingSidePort »).
// FIXME: 9. Set this audioWorklet's port to controlSidePort.
// FIXME: 10. Queue a control message to set the MessagePort on the AudioContextGlobalScope, with serializedRenderingSidePort.
return c;
}
// https://webaudio.github.io/web-audio-api/#dom-offlineaudiocontext-offlineaudiocontext-numberofchannels-length-samplerate
WebIDL::ExceptionOr<GC::Ref<OfflineAudioContext>> OfflineAudioContext::construct_impl(JS::Realm& realm,
WebIDL::UnsignedLong number_of_channels, WebIDL::UnsignedLong length, float sample_rate)
{
// The OfflineAudioContext can be constructed with the same arguments as AudioContext.createBuffer.
// A NotSupportedError exception MUST be thrown if any of the arguments is negative, zero, or outside its nominal range.
TRY(verify_audio_options_inside_nominal_range(realm, number_of_channels, length, sample_rate));
auto context = realm.create<OfflineAudioContext>(realm, length, sample_rate);
context->m_destination = TRY(AudioDestinationNode::construct_impl(realm, context, number_of_channels));
return context;
return construct_impl(realm, { number_of_channels, length, sample_rate });
}
OfflineAudioContext::~OfflineAudioContext() = default;