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LibWeb: Allow construction of PaintingSurface directly from IOSurface
Previously, constructing a PaintingSurface from an IOSurface required wrapping IOSurface into a Metal texture before passing it to the PaintingSurface constructor. This process was cumbersome, as the caller needed access to a MetalContext to perform the wrapping. With this change SkiaBackendContext maintains a reference to the MetalContext which makes it possible to do: IOSurface -> MetalTexture -> SkSurface within a PaintingSurface constructor.
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github-actions[bot]
2024-12-03 22:38:00 +00:00
Author: https://github.com/kalenikaliaksandr Commit: https://github.com/LadybirdBrowser/ladybird/commit/e683700fe69 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2688 Reviewed-by: https://github.com/ADKaster ✅
9 changed files with 31 additions and 18 deletions
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@ -28,6 +28,7 @@ class Palette;
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class PaletteImpl;
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class Path;
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class ShareableBitmap;
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class SkiaBackendContext;
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struct SystemTheme;
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template<typename T>
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@ -11,6 +11,8 @@ static_assert(false, "This file must only be used for macOS");
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#endif
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#include <AK/Forward.h>
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <LibCore/IOSurface.h>
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namespace Gfx {
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@ -24,7 +26,7 @@ public:
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virtual ~MetalTexture() {};
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};
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class MetalContext {
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class MetalContext : public RefCounted<MetalContext> {
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public:
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virtual void const* device() const = 0;
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virtual void const* queue() const = 0;
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@ -34,6 +36,6 @@ public:
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virtual ~MetalContext() {};
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};
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OwnPtr<MetalContext> get_metal_context();
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RefPtr<MetalContext> get_metal_context();
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}
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@ -67,7 +67,7 @@ private:
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id<MTLCommandQueue> m_queue;
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};
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OwnPtr<MetalContext> get_metal_context()
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RefPtr<MetalContext> get_metal_context()
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{
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auto device = MTLCreateSystemDefaultDevice();
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if (!device) {
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@ -82,7 +82,7 @@ OwnPtr<MetalContext> get_metal_context()
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return {};
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}
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return make<MetalContextImpl>(device, queue);
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return adopt_ref(*new MetalContextImpl(device, queue));
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}
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}
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@ -56,13 +56,14 @@ NonnullRefPtr<PaintingSurface> PaintingSurface::wrap_bitmap(Bitmap& bitmap)
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}
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#ifdef AK_OS_MACOS
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NonnullRefPtr<PaintingSurface> PaintingSurface::wrap_metal_surface(Gfx::MetalTexture& metal_texture, RefPtr<SkiaBackendContext> context)
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NonnullRefPtr<PaintingSurface> PaintingSurface::wrap_iosurface(Core::IOSurfaceHandle const& iosurface_handle, RefPtr<SkiaBackendContext> context)
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{
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IntSize const size { metal_texture.width(), metal_texture.height() };
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auto metal_texture = context->metal_context().create_texture_from_iosurface(iosurface_handle);
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IntSize const size { metal_texture->width(), metal_texture->height() };
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auto image_info = SkImageInfo::Make(size.width(), size.height(), kBGRA_8888_SkColorType, kPremul_SkAlphaType);
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GrMtlTextureInfo mtl_info;
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mtl_info.fTexture = sk_ret_cfp(metal_texture.texture());
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auto backend_render_target = GrBackendRenderTargets::MakeMtl(metal_texture.width(), metal_texture.height(), mtl_info);
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mtl_info.fTexture = sk_ret_cfp(metal_texture->texture());
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auto backend_render_target = GrBackendRenderTargets::MakeMtl(metal_texture->width(), metal_texture->height(), mtl_info);
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auto surface = SkSurfaces::WrapBackendRenderTarget(context->sk_context(), backend_render_target, kTopLeft_GrSurfaceOrigin, kBGRA_8888_SkColorType, nullptr, nullptr);
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return adopt_ref(*new PaintingSurface(make<Impl>(size, surface, nullptr, context)));
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}
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@ -28,7 +28,7 @@ public:
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static NonnullRefPtr<PaintingSurface> wrap_bitmap(Bitmap&);
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#ifdef AK_OS_MACOS
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static NonnullRefPtr<PaintingSurface> wrap_metal_surface(Gfx::MetalTexture&, RefPtr<SkiaBackendContext>);
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static NonnullRefPtr<PaintingSurface> wrap_iosurface(Core::IOSurfaceHandle const&, RefPtr<SkiaBackendContext>);
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#endif
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void read_into_bitmap(Bitmap&);
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@ -53,6 +53,8 @@ public:
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GrDirectContext* sk_context() const override { return m_context.get(); }
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MetalContext& metal_context() override { VERIFY_NOT_REACHED(); }
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private:
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sk_sp<GrDirectContext> m_context;
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NonnullOwnPtr<skgpu::VulkanExtensions> m_extensions;
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@ -89,8 +91,9 @@ class SkiaMetalBackendContext final : public SkiaBackendContext {
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AK_MAKE_NONMOVABLE(SkiaMetalBackendContext);
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public:
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SkiaMetalBackendContext(sk_sp<GrDirectContext> context)
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SkiaMetalBackendContext(sk_sp<GrDirectContext> context, MetalContext& metal_context)
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: m_context(move(context))
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, m_metal_context(move(metal_context))
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{
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}
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@ -105,17 +108,20 @@ public:
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GrDirectContext* sk_context() const override { return m_context.get(); }
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MetalContext& metal_context() override { return m_metal_context; }
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private:
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sk_sp<GrDirectContext> m_context;
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NonnullRefPtr<MetalContext> m_metal_context;
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};
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RefPtr<SkiaBackendContext> SkiaBackendContext::create_metal_context(Gfx::MetalContext const& metal_context)
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RefPtr<SkiaBackendContext> SkiaBackendContext::create_metal_context(MetalContext& metal_context)
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{
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GrMtlBackendContext backend_context;
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backend_context.fDevice.retain((GrMTLHandle)metal_context.device());
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backend_context.fQueue.retain((GrMTLHandle)metal_context.queue());
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backend_context.fDevice.retain(metal_context.device());
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backend_context.fQueue.retain(metal_context.queue());
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sk_sp<GrDirectContext> ctx = GrDirectContexts::MakeMetal(backend_context);
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return adopt_ref(*new SkiaMetalBackendContext(ctx));
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return adopt_ref(*new SkiaMetalBackendContext(ctx, metal_context));
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}
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#endif
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@ -22,6 +22,8 @@ class SkSurface;
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namespace Gfx {
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class MetalContext;
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class SkiaBackendContext : public RefCounted<SkiaBackendContext> {
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AK_MAKE_NONCOPYABLE(SkiaBackendContext);
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AK_MAKE_NONMOVABLE(SkiaBackendContext);
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@ -32,7 +34,7 @@ public:
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#endif
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#ifdef AK_OS_MACOS
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static RefPtr<Gfx::SkiaBackendContext> create_metal_context(Gfx::MetalContext const&);
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static RefPtr<Gfx::SkiaBackendContext> create_metal_context(MetalContext&);
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#endif
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SkiaBackendContext() {};
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@ -40,6 +42,8 @@ public:
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virtual void flush_and_submit(SkSurface*) {};
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virtual GrDirectContext* sk_context() const = 0;
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virtual MetalContext& metal_context() = 0;
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};
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}
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@ -1408,8 +1408,7 @@ void TraversableNavigable::paint(DevicePixelRect const& content_rect, Painting::
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#ifdef AK_OS_MACOS
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if (m_metal_context && m_skia_backend_context && is<Painting::IOSurfaceBackingStore>(target)) {
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auto& iosurface_backing_store = static_cast<Painting::IOSurfaceBackingStore&>(target);
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auto texture = m_metal_context->create_texture_from_iosurface(iosurface_backing_store.iosurface_handle());
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auto painting_surface = Gfx::PaintingSurface::wrap_metal_surface(*texture, m_skia_backend_context);
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auto painting_surface = Gfx::PaintingSurface::wrap_iosurface(iosurface_backing_store.iosurface_handle(), *m_skia_backend_context);
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Painting::DisplayListPlayerSkia player(*m_skia_backend_context, painting_surface);
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player.execute(*display_list);
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return;
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@ -149,7 +149,7 @@ private:
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RefPtr<Gfx::SkiaBackendContext> m_skia_backend_context;
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#ifdef AK_OS_MACOS
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OwnPtr<Gfx::MetalContext> m_metal_context;
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RefPtr<Gfx::MetalContext> m_metal_context;
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#endif
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};
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