LibWeb/WebGL2: Implement deleteSampler

This commit is contained in:
Luke Wilde 2024-12-27 13:25:34 +00:00 committed by Alexander Kalenik
parent 09ad685238
commit f627c91bf3
Notes: github-actions[bot] 2025-01-08 14:57:49 +00:00
2 changed files with 9 additions and 1 deletions

View file

@ -388,7 +388,7 @@ interface mixin WebGL2RenderingContextBase {
// Sampler Objects
WebGLSampler createSampler();
[FIXME] undefined deleteSampler(WebGLSampler? sampler);
undefined deleteSampler(WebGLSampler? sampler);
[FIXME] GLboolean isSampler(WebGLSampler? sampler); // [WebGLHandlesContextLoss]
undefined bindSampler(GLuint unit, WebGLSampler? sampler);
undefined samplerParameteri(WebGLSampler sampler, GLenum pname, GLint param);

View file

@ -1288,6 +1288,14 @@ public:
continue;
}
if (function.name == "deleteSampler"sv) {
generate_webgl_object_handle_unwrap(function_impl_generator, "sampler"sv, ""sv);
function_impl_generator.append(R"~~~(
glDeleteSamplers(1, &sampler_handle);
)~~~");
continue;
}
if (function.name == "bindBuffer"sv) {
// FIXME: Implement Buffer Object Binding restrictions.
generate_webgl_object_handle_unwrap(function_impl_generator, "buffer"sv, ""sv);