This is a much more ergonomic option than getting a
`VERIFY_NOT_REACHED()` failure at run-time. I encountered this issue
with Clang, where sized deallocation is not the default due to ABI
breakage concerns.
Note that we can't simply just not declare these functions, because the
C++ standard states:
> If this function with size parameter is defined, the program shall
> also define the version without the size parameter.
The compiler will use these to allocate objects that have alignment
requirements greater than that of our normal `operator new` (4/8 byte
aligned).
This means we can now use smart pointers for over-aligned types.
Fixes a FIXME.
By default, the compiler will assume that `operator new` returns
pointers that are aligned correctly for every built-in type. This is not
the case in the kernel on x64, since the assumed alignment is 16
(because of long double), but the kmalloc blocks are only
`alignas(void*)`.
Thread::yield_and_release_relock_big_lock releases the big lock, yields
and then relocks the big lock.
Thread::yield_assuming_not_holding_big_lock yields assuming the big
lock is not being held.
When blocking on a Lock other than the big lock and we're holding the
big lock, we need to release the big lock first. This fixes some
deadlocks where a thread blocks while holding the big lock, preventing
other threads from getting the big lock in order to unblock the waiting
thread.
When a Lock blocks (e.g. due to a mode mismatch or because someone
else holds it) the lock mode will be updated to what was requested.
There were also some cases where restoring locks may have not worked
as intended as it may have been held already by the same thread.
Fixes#8787
The kernel doesn't currently boot when using an address other than
0xc0000000 because the page tables aren't set up properly for that
but this at least lets us build the kernel.
The 32-bit boot code jumps to 0xc0000000 + entry address once page
tables are set up. This is unnecessary for 64-bit mode because we'll
do another far jump just moments later.
I botched this in 859e5741ff, the check
was supposed to be with Process::is_kernel_process().
This fixes an issue with zombie processes hanging around forever.
Thanks tomuta for spotting it! :^)
Reimplement directory traversal in terms of read_bytes() instead of
doing direct block access. This lets us avoid taking the inode lock
while iterating over the directory contents.
Once we've finalized all the file system metadata in flush_writes(),
we no longer need to hold the file system lock during the call to
BlockBasedFileSystem::flush_writes().
Ext2FS::get_inode() will remember unknown inode indices that it has
been asked about and put them into the inode cache as null inodes.
flush_writes() was not null-checking these while iterating, which
was a bug I finally managed to hit.
Flushing also seemed like a good time to drop unknown inodes from
the cache, since there's no good reason to hold to them indefinitely.
The file system lock is meant to protect the file system metadata
(super blocks, bitmaps, etc.) Not protect processes from reading
independent parts of the disk at once.
This patch introduces a new lock to protect the *block cache* instead,
which is the real thing that needs synchronization.
Forcing users of a FileDescription to seek before they can read/write
makes it inherently racy. This patch adds variants of read/write that
simply ignore the "current offset" of the description in favor of a
caller-supplied offset.
This data structure is a much better fit for what is essentially a
sorted list of non-overlapping ranges.
Not using Vector means we no longer have to worry about Vector buffers
getting huge. Only nice & small allocations from now on.
This adds a new section .ksyms at the end of the linker map, reserves
5MiB for it (which are after end_of_kernel_image so they get re-used
once MemoryManager is initialized) and then embeds the symbol map into
the kernel binary with objcopy. This also shrinks the .ksyms section to
the real size of the symbol file (around 900KiB at the moment).
By doing this we can make the symbol map available much earlier in the
boot process, i.e. even before VFS is available.
We leak a ref() onto every user process when constructing them,
either via Process::create_user_process(), or via Process::sys$fork().
This ref() is balanced by a corresponding unref() in
Thread::WaitBlockCondition::finalize().
Since kernel processes don't have a leaked ref() on them, this led to
an extra Process::unref() on kernel processes during finalization.
This happened during every boot, with the `init_stage2` process.
Found by turning off kfree() scrubbing. :^)
In case we are about to delete the PID directory, we clear the Process
pointer. If someone still holds a reference to the PID directory (by
opening it), we still need to delete the process, but we can't delete
the directory, so we will keep it alive, but any operation on it will
fail by propogating the error to userspace about that the Process was
deleted and therefore there's no meaning to trying to do operations on
the directory.
Fixes#8576.
The C++ standard says that it's legal to call the `delete` operator with
a null pointer argument, in which case it should be a no-op. I
encountered this issue when running a kernel that's compiled with Clang.
I assume this fact was used for some kind of optimization.
It's possible that another thread might try to exit the process just
about the same time another thread does the same, or a crash happens.
Also, we may not be able to kill all other threads instantly as they
may be blocked in the kernel (though in this case they would get killed
before ever returning back to user mode. So keep track of whether
Process::die was already called and ignore it on subsequent calls.
Fixes#8485
We can have multiple PhysicalRegions (often the case when there is a
huge amount of RAM) so we really shouldn't print a debug message any
time someone tries to allocate from one. They will move on to another
region anyway.