This synchronous approach to inodes is silly, obviously. I need to rework
it so that the in-memory CoreInode object is the canonical inode, and then
we just need a sync() that flushes pending changes to disk.
The kernel now bills processes for time spent in kernelspace and userspace
separately. The accounting is forwarded to the parent process in reap().
This makes the "time" builtin in bash work.
(Don't) use this to implement short-form output in ls.
I'm too tired to make a nice column formatting algorithm.
I just wanted something concise when I type "ls".
I was surprised to find that dup()'ed fds don't share the close-on-exec flag.
That means it has to be stored separately from the FileDescriptor object.
First of all, change sys$mmap to take a struct SC_mmap_params since our
sycsall calling convention can't handle more than 3 arguments.
This exposed a bug in Syscall::invoke() needing to use clobber lists.
It was a bit confusing to debug. :^)
It only works for sending a signal to a process that's in userspace code.
We implement reception by synthesizing a PUSHA+PUSHF in the receiving process
(operating on values in the TSS.)
The TSS CS:EIP is then rerouted to the signal handler and a tiny return
trampoline is constructed in a dedicated region in the receiving process.
Also hacked up /bin/kill to be able to send arbitrary signals (kill -N PID)
Ran into a horrendous bug where VirtualConsole would overrun its buffer
and scribble right into some other object if we were interrupted while
processing a character. Slapped an InterruptDisabler onto onChar for now.
This provokes an interesting question though.. if a process is killed
while its in kernel space, how the heck do we release any locks it held?
I'm sure there are many different solutions to this problem, but I'll
have to think about it.