This function relies on visible_content_rect() which could previously
return rectangles with negative size. This was causing TableViews to
scroll down a little bit when assigning a model to them.
Also tweak the logic so we scroll a 0x0 rect into view, giving a
slightly nicer final position.
During app teardown, the Application object may be destroyed before
something else, and so having Application::the() return a reference was
obscuring the truth about its lifetime.
This patch makes the API more honest by returning a pointer. While
this makes call sites look a bit more sketchy, do note that the global
Application pointer only becomes null during app teardown.
Consider the following: upon instanciation of a GUI::SpinBox, its
internal value and displayed value are both 0. When calling `set_min(1)`
on it (same as `set_range(1, max())`), the internal value gets clamped
to 1 correctly, but "0" is still displayed by the widget.
The displayed value is now updated accordingly to the internal value
when it gets clamped.
Image preview widget overflow to other widgets in FilePicker dialog when image is larger than 160px. Also change the ImagePreview widget variable name for align to naming standards.
- Parsing invalid JSON no longer asserts
Instead of asserting when coming across malformed JSON,
JsonParser::parse now returns an Optional<JsonValue>.
- Disallow trailing commas in JSON objects and arrays
- No longer parse 'undefined', as that is a purely JS thing
- No longer allow non-whitespace after anything consumed by the initial
parse() call. Examples of things that were valid and no longer are:
- undefineddfz
- {"foo": 1}abcd
- [1,2,3]4
- JsonObject.for_each_member now iterates in original insertion order
Get rid of the weird old signature:
- int StringType::to_int(bool& ok) const
And replace it with sensible new signature:
- Optional<int> StringType::to_int() const
IPC::ClientConnection now tracks the time since the last time we got
a message from the client and calls a virtual function on itself after
3 seconds: may_have_become_unresponsive().
Subclasses of ClientConnection can then react to this if they like.
We use this mechanism in WindowServer to send out a friendly Ping
message to the client. If he doesn't Pong within 1 second, we mark
the client as "unresponsive" and recompose all of his windows with
a darkened appearance and amended title until he Pongs us.
This is a little on the aggressive side and we should figure out a way
to wake up less often. Perhaps this could only be done to windows the
user is currently interacting with, for example.
Anyways, this is pretty cool! :^)
This adds regex parsing/lexing, as well as a relatively empty
RegExpObject. The purpose of this patch is to allow the engine to not
get hung up on parsing regexes. This will aid in finding new syntax
errors (say, from google or twitter) without having to replace all of
their regexes first!
Each window now has an associated progress integer that can be updated
via the SetWindowProgress IPC call.
This can be used by clients to indicate the progress of ongoing tasks.
Any number in the range 0 through 100 indicate a progress percentage.
Any other number means "no progress"
HackStudio uses a TreeView to display the list of current variables
while debugging, and when the program completes, it sets that view's
model to a null model. This would trip an assertion if the TreeView
had something selected at the time, so this patch lessens the
assertion into a simple null check.
Additionally, the cursor would look laggy when moving about the
editor because the code was waiting for a window repaint to update
the cursor's look when it makes more sense to update the cursor
when it actually moves. This change also requires the base
GUI::TextEditor to expose a getter to tell if its currently in a drag
selection.
Finally, requesting a context menu in the line ruler on the side of
the editor would also place/remove breakpoints, which was counter
intuitive, so this requires a left click to modify breakpoint placement.
Previously, if the cursor moved out of the visible area while text
was being inserted, the text editor would never scroll the cursor
back into view until the arrow keys were pressed to move the cursor.
This was caused by the TextEditor's reflow deferral system stopping
visual line recomputation until the end of text insertion, so now
when reflow deferral is completed, the TextEditor will make sure
the cursor is visible.
Previously, the TextEditor would crash when selecting a line with
no codepoints due to a null dereference, so this patch makes sure
there is actually any text to render before giving it to the painter.
.. and make travis run it.
I renamed check-license-headers.sh to check-style.sh and expanded it so
that it now also checks for the presence of "#pragma once" in .h files.
It also checks the presence of a (single) blank line above and below the
"#pragma once" line.
I also added "#pragma once" to all the files that need it: even the ones
we are not check.
I also added/removed blank lines in order to make the script not fail.
I also ran clang-format on the files I modified.