Commit graph

9 commits

Author SHA1 Message Date
Andreas Kling
c5bd9d4ed1 LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-02-02 15:15:33 +01:00
Andreas Kling
94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00
Andreas Kling
fd5eb79d19 LibGUI: Make GMenu inherit from CObject
This is primarily to make it possible to pass a GMenu* where a CObject*
is expected.
2019-12-09 21:05:44 +01:00
Andreas Kling
272d65e3e2 WindowServer: Port to the new IPC system
This patch introduces code generation for the WindowServer IPC with
its clients. The client/server endpoints are defined by the two .ipc
files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc

It now becomes significantly easier to add features and capabilities
to WindowServer since you don't have to know nearly as much about all
the intricate paths that IPC messages take between LibGUI and WSWindow.

The new system also uses significantly less IPC bandwidth since we're
now doing packed serialization instead of passing fixed-sized structs
of ~600 bytes for each message.

Some repaint coalescing optimizations are lost in this conversion and
we'll need to look at how to implement those in the new world.

The old CoreIPC::Client::Connection and CoreIPC::Server::Connection
classes are removed by this patch and replaced by use of ConnectionNG,
which will be renamed eventually.

Goodbye, old WindowServer IPC. You served us well :^)
2019-12-02 11:11:05 +01:00
Andreas Kling
8a024a3305 LibGUI: Rename GEventLoop.{cpp,h} => GWindowServerConnection
The GEventLoop class is long gone, and the only class in these files is
GWindowServerConnection, so let's update the file names. :^)
2019-11-08 11:40:25 +01:00
Andreas Kling
2196f17c10 LibGUI: Convert Vector<OwnPtr> to NonnullOwnPtrVector.
This is turning out really nice so far. :^)
2019-07-24 09:13:06 +02:00
Robin Burchell
7a53096e8d LibGUI: Revert GWindowServerConnection to being a singleton
This was a mistake, of course. Nested event loops don't need (or want)
independent server connections.

We initialize the connection early in GEventLoop for e.g. users that
want to get the size of a GDesktop before the connection has been
established.

Bug noticed by Andreas, introduced by me ;-)
2019-07-17 21:03:01 +02:00
Robin Burchell
2177594c96 Port LibGUI to use CIPCClientSideConnection
As a consequence, move to use an explicit handshake() method rather than
calling virtuals from the constructor. This seemed to not bother
AClientConnection, but LibGUI crashes (rightfully) because of it.
2019-07-17 20:16:44 +02:00
Andreas Kling
04b9dc2d30 Libraries: Create top level directory for libraries.
Things were getting a little crowded in the project root, so this patch
moves the Lib*/ directories into Libraries/.
2019-07-04 16:16:50 +02:00
Renamed from LibGUI/GMenuBar.cpp (Browse further)