Commit graph

14 commits

Author SHA1 Message Date
Andreas Kling
72bdf595cc LibIPC: Make sure we always process unhandled messages
A client that only ever does synchronous IPC calls from its side would
never actually process incoming asynchronous messages since they would
arrive while waiting for a synchronous response and then end up sitting
forever in the "unhandled messages" queue.

We now always handle unhandled messages using a deferred invocation.

This fixes the bug where Audio.MenuApplet didn't learn that the muted
state changed in response to its own request to change it. :^)
2019-12-16 17:45:57 +01:00
Andreas Kling
db2bfe14e9 LibIPC: Install libipc.a into /usr/lib 2019-12-07 14:52:27 +01:00
Andreas Kling
f93c0dc489 LibIPC: Get client/server PIDs using getsockopt(SO_PEERCRED)
Instead of passing the PIDs back and forth in a handshake "Greet"
message, just use getsockopt(SO_PEERCRED) on both sides to get the same
information from the kernel.

This is a nice little simplification of the IPC protocol, although it
does not get rid of the handshake since we still have to pass the
"client ID" from the server to each client so they know how to refer
to themselves. This might not be necessary and we might be able to get
rid of this later on.
2019-12-06 18:39:59 +01:00
Andreas Kling
e91b2b8f1b WindowServer: Mark clients as misbehaving when they send invalid data
If a client sends an invalid window ID or similar to the WindowServer,
we'll now immediately mark them as misbehaving and disconnect them.

This might be too aggressive in some cases (window management, ...)
but it's just a place to start.
2019-12-02 15:55:14 +01:00
Andreas Kling
8ae62c57ee LibIPC: Rename IMessage id/name to message_id/message_name
Hogging "id" and "name" makes it impossible to use these as message
parameter names, which seems silly. :^)
2019-12-02 11:11:05 +01:00
Andreas Kling
86504f4461 LibIPC: Don't handle incoming messages right away when draining
When draining the socket in IServerConnection, we would previously
handle each incoming (local endpoint) message as it came in.

This would cause unexpected things to happen while blocked waiting
for a synchronous response. That's definitely not what we want,
so this patch puts all of the incoming messages in a queue and does
a separate pass over the queue to handle everything in order.
2019-12-02 11:11:05 +01:00
Andreas Kling
4a37bec27c LibIPC: Rename base classes to IClientConnection and IServerConnection
This matches what we're already calling the server-side subclasses
better, though we'll probably want to find some better names for the
client-side classes eventually.
2019-12-02 11:11:05 +01:00
Andreas Kling
5d4ee0f58a LibIPC: Move IPC client/server connection templates to LibIPC
Move over the CoreIPC::Server and CoreIPC::Client namespace stuff
into LibIPC where it will soon becomes LibIPC-style things.
2019-12-02 11:11:05 +01:00
Andreas Kling
630d5b3ffd LibIPC+AudioServer: Allow unsolicited server-to-client IPC messages
Client-side connection objects must now provide both client and server
endpoint types. When a message is received from the server side, we try
to decode it using both endpoint types and then send it to the right
place for handling.

This now makes it possible for AudioServer to send unsolicited messages
to its clients. This opens up a ton of possibilities :^)
2019-11-23 16:50:21 +01:00
George Pickering
704f48d7f3 POSIX compliance: (most) shell scripts converted to generic shell
Ports/.port_include.sh, Toolchain/BuildIt.sh, Toolchain/UseIt.sh
have been left largely untouched due to use of Bash-exclusive
functions and variables such as $BASH_SOURCE, pushd and popd.
2019-11-03 09:26:22 +01:00
Andreas Kling
73fdbba59c AK: Rename <AK/AKString.h> to <AK/String.h>
This was a workaround to be able to build on case-insensitive file
systems where it might get confused about <string.h> vs <String.h>.

Let's just not support building that way, so String.h can have an
objectively nicer name. :^)
2019-09-06 15:36:54 +02:00
Andreas Kling
3519b6c201 IPCCompiler: More work towards AudioServer bringup
- Add IEndpoint::handle(IMessage), a big switch table on message type.
  handle() will return a response message for synchronous messages,
  and return nullptr otherwise.
- Use i32 instead of int for everything
- Make IMessage::encode() const
- Make IEndpoint::decode_message() static, this allows template code to
  decode messages without an endpoint instance on hand.
2019-08-03 19:24:08 +02:00
Andreas Kling
05e08afcd8 IPCCompiler: Generate getters for message ID's and message names
Each endpoint namespace will have an enum class MessageID where you can
find all of its messages.
2019-08-03 16:19:14 +02:00
Andreas Kling
a40e763b2a LibIPC: Start fleshing out a separate IPC library
This will be a place to put object serialization/deserialization logic,
message parsing, endpoint management, etc.
2019-08-03 15:29:40 +02:00