I though it would be nice to also show the style that the browser uses
to display an element.
In order to do that, in place of the styles table I've put a tab widget,
with tabs for both element and computed element styles.
LibHTML will now use the palette colors for the default document background and
the text. As always, a page can override this default styling with CSS if it
really wants a specific color or style.
Fixes https://github.com/SerenityOS/serenity/issues/963
When selecting an element in the browser's DOM inspector, we now also
show the resolved CSS properties (and their values) for that element.
Since the inspector was growing a bit more complex, I moved it out of
the "show inspector" action callback and into its own class.
In the future, we will probably want to migrate the inspector down to
LibHTML to make it accessible to other clients of the library, but for
now we can keep working on it inside Browser. :^)
Lock each directory before entering it so when using -j, the same
dependency isn't built more than once at a time.
This doesn't get full -j parallelism though, since one make child
will be sitting idle waiting for flock to receive its lock and
continue making (which should then do nothing since it will have
been built already). Unfortunately there's not much that can be
done to fix that since it can't proceed until its dependency is
built by another make process.
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".
This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM). This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.
Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.
This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.
It is possible to override the GApplication palette, and the palette
of any GWidget.
The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.
Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'. Also support these in any particular subdirectory.
Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.
Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
Now that Frame knows the visible viewport rect, it can easily ignore
repaint requests from e.g <blink> elements that are not currently
scrolled into view. :^)
When the visible viewport rect changes, we walk the layout tree and
check where each LayoutImage is in relation to the viewport rect.
Images outside have their bitmaps marked as volatile.
Note that the bitmaps are managed by ImageDecoder objects. If a bitmap
is purged by the kernel while volatile, we construct a new ImageDecoder
next time we need pixels for the image.
Using int was a mistake. This patch changes String, StringImpl,
StringView and StringBuilder to use size_t instead of int for lengths.
Obviously a lot of code needs to change as a result of this.
This is going to be quite boring to do by hand for every single CSS
property. We'll probably want to come up with a way to auto-generate
some/most of the shorthand expansion code.
This patch moves the Selector object model closer to the specification
objects in Selectors Level 4.
A "Selector" in LibHTML is now a { Vector<ComplexSelector> }, which is
a { Relation, CompoundSelector }. A CompoundSelector is really just
a Vector<SimpleSelector>, and SimpleSelector is "Component" renamed.
This makes a lot more selectors actually match on the Ubuntu Apache2
default homepage. :^)
This patch adds "submit" inputs and default (text box) inputs, as well
as form elements that can be submitted.
Layout of input elements is implemented via a new LayoutWidget class
that allows you to put an arbitrary GWidget in the layout tree.
At the moment, the DOM node sets the initial size of the LayoutWidget,
and then the positioning is done by the normal layout algorithm.
We also now support submitting a <form method="GET">, which does a full
replacing load with a URL based on the form's action + a query string
built from the name/value of input elements within the submitted form.
This is pretty neat! :^)
Before this patch, all of the excess spacing caused by line-height was
"padding" the line boxes below the text.
To fix this, we make line box fragments use the font height as their
height, and then let the inline layout algorithm adjust the Y positions
to distribute the vertical space.
Always paint border edges so they join nicely with their buddy edges.
This makes borders look nice even if all sides have different widths.
Also switch the border code to using floating point numbers since
otherwise things get very ugly very fast.