Instead of smashing together all the samples into a single timeline,
make one per process and put them all in a ScrollableContainerWidget.
This makes it much easier to see which processes were active and when.
No timeline is displayed for processes with zero samples in the profile.
This also moves Widget::load_from_json into Core::Object as a virtual
function in order to allow loading non-widget objects in GML (e.g.
BoxLayout).
Co-authored-by: Gunnar Beutner <gbeutner@serenityos.org>
This changes client methods so that they return the IPC response's
return value directly - instead of the response struct - for IPC
methods which only have a single return value.
This enables support for automatically generating client methods.
With this added the user gets code completion support for all
IPC methods which are available on a connection object.
If the user tries to exit HackStudio, or build the project, when there
are unsaved changes in some of the editors, A Yes/No/Cancel dialog will
be shown.
It had the following FIXME:
// FIXME: This doesn't seem compatible with multiple split editors
In practice this member was used to get the filename of the currently
active edtior. So we now get it directly from the currently active
EditorWrapper.
HackStudio can now detect that files that have been opened in it were
deleted. When this occurs, it will update the list of open files and
reasign a file to the editors that showed the deleted file before the
deletion. The new file is either another file that was opened or the
default editor is no other open file is available
Closes SerenityOS#6632
We had some inconsistencies before:
- Sometimes "The", sometimes "the"
- Sometimes trailing ".", sometimes no trailing "."
I picked the most common one (lowecase "the", trailing ".") and applied
it to all copyright headers.
By using the exact same string everywhere we can ensure nothing gets
missed during a global search (and replace), and that these
inconsistencies are not spread any further (as copyright headers are
commonly copied to new files).
You can now right click in HackStudio's editor while debugging and
have the option to instantly move the current execution position to
the current line.
This turns the perfcore format into more a log than it was before,
which lets us properly log process, thread and region
creation/destruction. This also makes it unnecessary to dump the
process' regions every time it is scheduled like we did before.
Incidentally this also fixes 'profile -c' because we previously ended
up incorrectly dumping the parent's region map into the profile data.
Log-based mmap support enables profiling shared libraries which
are loaded at runtime, e.g. via dlopen().
This enables profiling both the parent and child process for
programs which use execve(). Previously we'd discard the profiling
data for the old process.
The Profiler tool has been updated to not treat thread IDs as
process IDs anymore. This enables support for processes with more
than one thread. Also, there's a new widget to filter which
process should be displayed.
This patch adds a custom JS Object type that will convert written
properties to their C++ equivalents, reflecting JS writes back
to the debugging session. This is better than a simple proxy because
printing this custom object works as expected because properties
still exist on the object as existing handlers expect.
This implements a dialog that can be used to evaluate a JS expression
in the HackStudio's Debugger context. It also implements simple
C++ Variable <-> JS Value conversion, allowing for JS expressions
to read/write variables in the debugger scope.
Currently, C++ structs are mapped to JS objects by way of a JS proxy,
however this leads to issues when printing, so this will be changed
in a later commit.
This patch removes the IPC endpoint numbers that needed to be specified
in the IPC files. Since the string hash is a (hopefully) collision free
number that depends on the name of the endpoint, we now use that
instead. :^)
Additionally, endpoint magic is now treated as a u32, because endpoint
numbers were never negative anyway.
For cases where the endpoint number does have to be hardcoded (a current
case is LookupServer because the endpoint number must be known in LibC),
the syntax has been made more explicit to avoid confusing those
unfamiliar. To hardcode the endpoint magic, the following syntax is now
used:
endpoint EndpointName [magic=1234]
This patch removes the IPC endpoint numbers that needed to be specified
in the IPC files. Since the string hash is a (hopefully) collision free
number that depends on the name of the endpoint, we now use that
instead. :^)
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *