We previously had a cached bold variant font in Gfx::Font that was very
haphazardly located by filename pattern. This patches replaces that
mechanism with a proper Gfx::FontDatabase lookup for the same font but
with bold weight (700).
Instead of hard-coding 22 in random places, just make the following
widgets have a fixed height of 22 by default: Button, CheckBox,
ColorInput, ComboBox, RadioButton, SpinBox, TextBox.
In the future we can make this relative to the current font size,
but for now at least this centralizes the setting a bit better.
This patch removes size policies and preferred sizes, and replaces them
with min-size and max-size for each widget.
Box layout now works in 3 passes:
1) Set all items (widgets/spacers) to their min-size
2) Distribute remaining space evenly, respecting max-size
3) Place widgets one after the other, adding spacing in between
I've also added convenience helpers for setting a fixed size (which is
the same as setting min-size and max-size to the same value.)
This significantly reduces the verbosity of widget layout and makes GML
a bit more pleasant to write, too. :^)
There are three possible selection modes for a GUI::AbstractView.
- NoSelection
- SingleSelection
- MultiSelection
We don't enforce these modes fully yet, this patch mostly adds them in
place of the old "multi select" flag.
This exploits the comment lines in the text/uri-list specification:
https://tools.ietf.org/rfc/rfc2483.txt (page 11), which might be a bit
hackish, but the specification suggests doing the same for other uses,
so it should be fine.
This is just the syscalls and error handling that was done for each
file in delete_paths.
This will be used to prevent the unneeded construction of vectors
when performing cut operations
I missed this when updating everything to use GUI::FileIconProvider
rather than loading icons from .af files, it broke as a result as none
of them have icon info anymore. :^)
New serenity_app() targets can be defined which allows application
icons to be emedded directly into the executable. The embedded
icons will then be used when creating an icon for that file in
LibGUI.
Problem:
- `(void)` simply casts the expression to void. This is understood to
indicate that it is ignored, but this is really a compiler trick to
get the compiler to not generate a warning.
Solution:
- Use the `[[maybe_unused]]` attribute to indicate the value is unused.
Note:
- Functions taking a `(void)` argument list have also been changed to
`()` because this is not needed and shows up in the same grep
command.
FileManager windows now alternate between the old-style location text
box and a new-style breadcrumb bar. The location bar shows up when you
try to edit the location (with Ctrl+L) and disappears once the textbox
loses focus.
The textbox and breadcrumb bar are mutually exclusive to keep it tidy.
The focus_dependent_delete_action that sits in the file manager's
toolbar would always remain enabled, even if nothing was selected,
activating it if nothing was selected would then crash the application.
The action is now correctly enabled/disabled, but due to the way
selection works in TreeViews, something is always selected, what really
matters is if the TreeView has something selected, and it has focus.
As it currently stands, there is no way to know when the TreeView's
is_focused status changes. In order for this to work I added a callback
to the Widget class which fires when a widget receives or looses focus.
In that callback, the focus_dependent_delete_action's enabled value is
recalculated.
TreeViews using FileSystemModels collapse whenever the file system is
changed in anyway. This includes creating, dragging, deleting or
pasting any files/folders. This commit updates the refresh_tree_view()
lambda, which seems to have stopped working at some point, and calls it
whenever any of the actions mentioned above are activated.
We can't use current_view() before we've actually constructed the
subviews, so just ignore statusbar update requests before they get
a chance to call current_view().
This is not the most beautiful thing, and maybe we can think of a
nicer approach.
Setting it as model root path in DirectoryView::setup_model() for
windowed mode as well would cause an issue with the following:
- "open ~/Desktop"
- "FileManager ~/Desktop"
- "Show in FileManager..." from Desktop context menu
When viewing the Desktop as the initial path it would be the same and
on_path_change wasn't called, leading to various widgets and window
properties not being updated.
Fixes#3772.
This enables inline editing of filenames for table views, where this is
already supported. More work in LibGUI will be required to support the
feature in icon and columns views.
When opening something in the left-side treeview, it also opens in the
right-side directory view. That triggers the "path changed" hook in the
directory view, which causes us to fully reveal the opened directory
in the left-side treeview.
This feedback loop made the UI feel weird since it caused directories
to expand just by selecting them in the left-side treeview. So let's
break that loop.
Use the new TreeView::expand_all_parent_of() API to ensure that newly
opened directories are revealed and scrolled-into-view in the left-side
treeview. :^)
When we enter an inaccessible directory, we still allow that directory
to become selected in the left-side treeview, so we need to update the
location box and window title to reflect the new current path.
This is not perfectly factored and there's a bit of duplication between
the model's on_error and on_complete hook callbacks in DirectoryView.
Needs more work. :^)
Instead of popping up a message box whenever we can't read an opened
directory, show the error message inside the DirectoryView (as a label)
instead.
This fixes a visual inconsistency where an inaccessible directory would
be selected in the left-side treeview while the previous directory's
contents were still showing on the right.
This also makes keyboard navigation a bit more pleasant since you're
not suddenly interrupted by a message box.