Previously, Playground would always preview the rendered GML in a frame
next to the editor. This can be annoying when trying to work with small
or large widget hierarchies since the size of the preview is tied to the
size of the editor. Now there is a view menu which allows you to toggle
between the frame or a separate window which can be resized independent
of the editor.
Even though this almost certainly wouldn't run properly even if we had
a working kernel for AARCH64 this at least lets us build all the
userland binaries.
We previously put the generated headers in SOURCES, which did not mark
them as GENERATED (and did not produce a proper dependency).
This commit moves all generated headers into GENERATED_SOURCES, and
removes useless header SOURCES.
This fixes issue #14429. The editor actions were not given a parent as
scope so defaulted to global. Because HackStudio can have multiple
editors and even multiple editor tab widgets, I chose the
VerticalSplitter that all editor tab widgets get added to as the parent.
With a Widget set as the parent, the action gets WidgetLocal scope and
allows the embedded terminals to receive shortcuts.
Thanks to Andreas for doing a quick look at this and pointing in the
right direction during an Office Hours stream :)
Previously, every Editor instance had two instances of tooltip windows
& `OutOfProcessWebView`s, one for documentation and one for parameter
hints.
They were initialized with the Editor, which slowed down creation of new
tabs.
We use a single global tooltip & OOPWV instance that is shared between
tabs.
Closes#15488
Co-authored-by: Sam Atkins <atkinssj@serenityos.org>
Previously if the user closed the last open tab in the last TabWidget
then the open file action would stop working until they explicitly
went to the View menu and added a new editor group.
Before this commit there was an attempt at preventing the user to
close the last open tab by hiding its close button, this didn't
account for the many other ways one could close it though.
Previously when trying to open a file from the tree view the file
would open in the currently selected tab, substituting the file
we were previously reading.
This change makes it so that clicking on a file from the tree view
opens it in a new tab, or selects the tab containing that file if
it's already open in the selected editor group.
Doesn't use them in libc headers so that those don't have to pull in
AK/Platform.h.
AK_COMPILER_GCC is set _only_ for gcc, not for clang too. (__GNUC__ is
defined in clang builds as well.) Using AK_COMPILER_GCC simplifies
things some.
AK_COMPILER_CLANG isn't as much of a win, other than that it's
consistent with AK_COMPILER_GCC.
This commit does three things atomically:
- switch over Core::Account+SystemServer+LoginServer to sid based socket
names.
- change socket names with %uid to %sid.
- add/update necessary pledges and unveils.
Userland: Switch over servers to sid based sockets
Userland: Properly pledge and unveil for sid based sockets
URL had properly named replacements for protocol(), set_protocol() and
create_with_file_protocol() already. This patch removes these function
and updates all call sites to use the functions named according to the
specification.
See https://url.spec.whatwg.org/#concept-url-scheme
Currently, LibUnicodeData contains the generated UCD and CLDR data. Move
the UCD data to the main LibUnicode library, and rename LibUnicodeData
to LibLocaleData. This is another prepatory change to migrate to
LibLocale.
Before, the warning dialog would be opened after the NewProjectDialog,
leading to focus-fighting by the two windows. This fixes that and makes
the action more consistent with the standard serenity way of handling
unsaved changes by asking before the NewProjectDialog is brought up.
The way this is achieved avoids having to rewrite open_project as well.
This commit fixes a crash that would occur due to an unnamed file being
automatically saved via EditorWrapper::save(). Now, we throw up a
FilePicker::get_save_filepath.
And adjust some GML properties. Since a808cfa, splitters grow
opportunistically. Setting them to fixed sizes now quite literally
fixes them in place. Fixes immovable splitters missed in the
aforementioned commit.
Previously, Windows only understood blocking modality: Windows were
either modal, i.e., in a blocking state, or not. Windows could also
be set as Accessories or ToolWindows, attributes which technically
applied modes to their parents but were implemented ad hoc. This patch
redefines these modal effects as WindowModes and sets up some helpers.
This will let us simplify a lot of modal logic in the upcoming patches
and make it easier to build new modal effects in the future.
Windows can now set 1 of 5 modes before reification:
-Modeless: No modal effect; begins a new modal chain
-Passive: Window joins its modal chain but has no effect
-RenderAbove: Window renders above its parent
-CaptureInput: Window captures the active input role from its parent
-Blocking: Window blocks all interaction with its modal chain
States like fullscreen and tiling are dynamic and don't alter behavior
in modal chains, so they aren't included.
We previously had at least three different implementations for resolving
executables in the PATH, all of which had slightly different
characteristics.
Merge those into a single implementation to keep the behaviour
consistent, and maybe to make that implementation more configurable in
the future.
Set preferred height instead of fixed height to allow the splitter to
move.
The splitter respects set_fixed_height() after a808cfa7 "LibGUI+
Applications: Govern Splitter resizing by opportunistic growth", and
that caused the splitter in Profiler to stop working.
This patch allows to insert "%uid" in `IPC_CLIENT_CONNECTION`
declaration and in SystemServer's ini files. This pattern is replaced
then replaced by the UID of the owner of the service. It opens a path
for seamlessly managed, per-user portal.
The flame graph view used to draw only so much of the graph that could
be displayed. Change to draw the whole graph, and add a scrollbar.
Does some tricks with the scrolling to keep the bottom of the graph
fixed when resizing or double-clicking, since it works better then.
Layout cleared the list of bars in the flame graph, but didn't clear the
reference m_hovered_bar. This could cause a crash in mousedown_event()
when clicking twice: the first click caused layout, the second used
the old reference.
This prevents us from needing a sv suffix, and potentially reduces the
need to run generic code for a single character (as contains,
starts_with, ends_with etc. for a char will be just a length and
equality check).
No functional changes.
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
Error::from_string_literal now takes direct char const*s, while
Error::from_string_view does what Error::from_string_literal used to do:
taking StringViews. This change will remove the need to insert `sv`
after error strings when returning string literal errors once
StringView(char const*) is removed.
No functional changes.
This commit moves the length calculations out to be directly on the
StringView users. This is an important step towards the goal of removing
StringView(char const*), as it moves the responsibility of calculating
the size of the string to the user of the StringView (which will prevent
naive uses causing OOB access).
These were accidental (or leftover) uses of String::characters() to
construct StringViews through its StringView(char const*) constructor.
Since this constructor is due to be removed, this will no longer work.
Plus this prevents strlen from being run on these strings unnecessarily.
This commit adds support for the option described above.
The option can be seen after a right click on a TreeView item,
and it puts the item's full path in the clipboard.