Problem:
- `Streamer` is the same in [PBM,PGM,PPM]Loader class implementations.
Solution:
- Extract it to its own header file to reduce maintenance burden.
- Implement `read` in terms of `read_bytes` to make the class "DRY".
- Decorate all functions with `constexpr`.
If an ELF application contains sections called "serenity_icon_s"
or "serenity_icon_m" then parse these as PNG images and use them
for the 16x16 and 32x32 executable file icons respectively.
If the application is not an ELF binary, the sections do not
exist, the sections are not valid PNGs, or the file cannot be read
then the default application icon will be used.
Problem:
- `(void)` simply casts the expression to void. This is understood to
indicate that it is ignored, but this is really a compiler trick to
get the compiler to not generate a warning.
Solution:
- Use the `[[maybe_unused]]` attribute to indicate the value is unused.
Note:
- Functions taking a `(void)` argument list have also been changed to
`()` because this is not needed and shows up in the same grep
command.
This patch replaces the UI-from-JSON mechanism with a more
human-friendly DSL.
The current implementation simply converts the GML into a JSON object
that can be consumed by GUI::Widget::load_from_json(). The parser is
not very helpful if you make a mistake.
The language offers a very simple way to instantiate any registered
Core::Object class by simply saying @ClassName
@GUI::Label {
text: "Hello friends!"
tooltip: ":^)"
}
Layouts are Core::Objects and can be assigned to the "layout" property:
@GUI::Widget {
layout: @GUI::VerticalBoxLayout {
spacing: 2
margins: [8, 8, 8, 8]
}
}
And finally, child objects are simply nested within their parent:
@GUI::Widget {
layout: @GUI::HorizontalBoxLayout {
}
@GUI::Button {
text: "OK"
}
@GUI::Button {
text: "Cancel"
}
}
This feels a *lot* more pleasant to write than the JSON we had. The fact
that no new code was being written with the JSON mechanism was pretty
telling, so let's approach this with developer convenience in mind. :^)
The "border" property is a shorthand that expands into multiple
longhand properties. We shouldn't leave it set in a StyleProperties
after expanding it.
Just like the other event handler functions, handle_resize_event()
shouldn't assume that the window has a main widget (which is being
resized in this case).
Fixes#4450.
We were only pruning trailing whitespace on lines. This patch makes it
so we also don't add whitespace as the leading line box fragment on new
lines.
This logic is pretty crufty and I think we can do better, but for now
I've just made it handle this extra case so we can stop having lines
that start with a space character. :^)
Let's make SelectionBehavior a view concept where views can either
select individual items (row, index) or whole rows. Maybe some day
we'll do whole columns, but I don't think we need that now.