Both at the same time because many of them call construct() in call()
and I'm not keen on adding a bunch of temporary plumbing to turn
exceptions into throw completions.
Also changes the return value of construct() to Object* instead of Value
as it always needs to return an object; allowing an arbitrary Value is a
massive foot gun.
The old versions were renamed to JS_DECLARE_OLD_NATIVE_FUNCTION and
JS_DEFINE_OLD_NATIVE_FUNCTION, and will be eventually removed once all
native functions were converted to the new format.
Since we don't support IDL typedefs or unions yet, the responsibility
of verifying the type of the argument is temporarily moved from the
generated Wrapper to the implementation.
Almost everything in LibJS includes Cell.h, don't force all code to
include AK/TypeCasts.h + AK/String.h. Instead include them where they
are actually used and required.
SignedBigInteger::export() generates sign-magnitude, but the native i64
type uses 2's comp, make this work by exporting it as unsigned and
tweaking the sign later.
* wasm: Don't try to print the function results if it traps
* LibWasm: Inline some very hot functions
These are mostly pretty small functions too, and they were about ~10%
of runtime.
* LibWasm+Everywhere: Make the instruction count limit configurable
...and enable it for LibWeb and test-wasm.
Note that `wasm` will not be limited by this.
* LibWasm: Remove a useless use of ScopeGuard
There are no multiple exit paths in that function, so we can just put
the ending logic right at the end of the function instead.
This removes all usages of the non-standard put helper method and
replaces all of it's usages with the specification required alternative
or with define_direct_property where appropriate.
These are usually incorrect, and people sometimes forget to add the
correct values as a result of them being optional, so they should just
be specified explicitly.
This removes all usages of the non-standard define_property helper
method and replaces all it's usages with the specification required
alternative or with define_direct_property where appropriate.
This now matches the spec's OrdinaryObjectCreate() across the board:
instead of implicitly setting the created object's prototype to
%Object.prototype% and then in many cases setting it to a nullptr right
away, it now has an 'Object* prototype' parameter with _no default
value_. This makes the code easier to compare with the spec, very clear
in terms of what prototype is being used as well as avoiding unnecessary
shape transitions.
Also fixes a couple of cases were we weren't setting the correct
prototype.
There's no reason to assume that the object would not be empty (as in
having own properties), so let's follow our existing pattern of
Type::create(...) and simply call it 'create'.
This allows the JS side to access the wasm memory, assuming it's
exported by the module.
This can be used to draw stuff on the wasm side and display them from
the js side, for example :^)