Commit graph

32 commits

Author SHA1 Message Date
Liav A
f5de4f24b2 Kernel/Devices: Defer creation of SysFS component after the constructor
Instead of doing so in the constructor, let's do immediately after the
constructor, so we can safely pass a reference of a Device, so the
SysFSDeviceComponent constructor can use that object to identify whether
it's a block device or a character device.
This allows to us to not hold a device in SysFSDeviceComponent with a
RefPtr.
Also, we also call the before_removing method in both SlavePTY::unref
and File::unref, so because Device has that method being overrided, it
can ensure the device is removed always cleanly.
2021-09-11 11:41:14 +02:00
Liav A
21b6d84ff0 Kernel/Devices: Remove required_mode and device_name methods
These methods are no longer needed because SystemServer is able to
populate the DevFS on its own.

Device absolute_path no longer assume a path to the /dev location,
because it really should not assume any path to a Device node.

Because StorageManagement still needs to know the storage name, we
declare a virtual method only for StorageDevices to override, but this
technique should really be removed later on.
2021-09-08 00:42:20 +02:00
Andreas Kling
4a9c18afb9 Kernel: Rename FileDescription => OpenFileDescription
Dr. POSIX really calls these "open file description", not just
"file description", so let's call them exactly that. :^)
2021-09-07 13:53:14 +02:00
Andreas Kling
17a12c8a30 Kernel: Use TRY() in FramebufferDevice 2021-09-06 02:10:01 +02:00
Andreas Kling
75564b4a5f Kernel: Make kernel region allocators return KResultOr<NOP<Region>>
This expands the reach of error propagation greatly throughout the
kernel. Sadly, it also exposes the fact that we're allocating (and
doing other fallible things) in constructors all over the place.

This patch doesn't attempt to address that of course. That's work for
our future selves.
2021-09-06 01:55:27 +02:00
Andreas Kling
48a0b31c47 Kernel: Make copy_{from,to}_user() return KResult and use TRY()
This makes EFAULT propagation flow much more naturally. :^)
2021-09-05 17:38:37 +02:00
Andreas Kling
c922a7da09 Kernel: Rename ScopedSpinlock => SpinlockLocker
This matches MutexLocker, and doesn't sound like it's a lock itself.
2021-08-22 03:34:10 +02:00
Andreas Kling
55adace359 Kernel: Rename SpinLock => Spinlock 2021-08-22 03:34:10 +02:00
sin-ack
4bfd6e41b9 Kernel: Make Kernel::VMObject allocation functions return KResultOr
This makes for nicer handling of errors compared to checking whether a
RefPtr is null. Additionally, this will give way to return different
types of errors in the future.
2021-08-15 15:41:02 +02:00
Andreas Kling
2cd8b21974 Kernel: Add convenience values to the Memory::Region::Access enum
Instead of `Memory::Region::Access::Read | Memory::Region::AccessWrite`
you can now say `Memory::Region::Access::ReadWrite`.
2021-08-06 22:25:00 +02:00
Andreas Kling
208147c77c Kernel: Rename Process::space() => Process::address_space()
We commonly talk about "a process's address space" so let's nudge the
code towards matching how we talk about it. :^)
2021-08-06 14:05:58 +02:00
Andreas Kling
cd5faf4e42 Kernel: Rename Range => VirtualRange
...and also RangeAllocator => VirtualRangeAllocator.

This clarifies that the ranges we're dealing with are *virtual* memory
ranges and not anything else.
2021-08-06 14:05:58 +02:00
Andreas Kling
93d98d4976 Kernel: Move Kernel/Memory/ code into Kernel::Memory namespace 2021-08-06 14:05:58 +02:00
Andreas Kling
a1d7ebf85a Kernel: Rename Kernel/VM/ to Kernel/Memory/
This directory isn't just about virtual memory, it's about all kinds
of memory management.
2021-08-06 14:05:58 +02:00
Brian Gianforcaro
ed996fcced Kernel: Remove unused header includes 2021-08-01 08:10:16 +02:00
Brian Gianforcaro
de9ff0af50 Kernel: Modify the IOCTL API to return KResult
The kernel has been gradually moving towards KResult from just bare
int's, this change migrates the IOCTL paths.
2021-07-27 01:23:37 +04:30
Brian Gianforcaro
9a04f53a0f Kernel: Utilize AK::Userspace<T> in the ioctl interface
It's easy to forget the responsibility of validating and safely copying
kernel parameters in code that is far away from syscalls. ioctl's are
one such example, and bugs there are just as dangerous as at the root
syscall level.

To avoid this case, utilize the AK::Userspace<T> template in the ioctl
kernel interface so that implementors have no choice but to properly
validate and copy ioctl pointer arguments.
2021-07-27 01:23:37 +04:30
Luke
2df4d977e2 Kernel: Return ENOMEM on allocation failures in FramebufferDevice::mmap 2021-07-16 11:15:30 +02:00
Brian Gianforcaro
abe72ede7a Kernel: Remove unused header includes in Graphics subtree 2021-07-11 21:37:38 +02:00
Andreas Kling
88d490566f Kernel: Rename various *VMObject::create*() => try_create()
try_*() implies that it can fail (and they all return RefPtr with
nullptr signalling failure.)
2021-07-11 17:55:29 +02:00
Tom
7fdf902e4a Kernel: Implement buffer flipping for VirtIOGPU framebuffers
This solves tearing issues and improves performance when updating the
VirtIOGPU framebuffers.
2021-07-04 23:59:17 +02:00
Tom
38af4c29e6 WindowServer: Coalesce flushing buffers into one ioctl() call
We regularily need to flush many rectangles, so instead of making many
expensive ioctl() calls to the framebuffer driver, collect the
rectangles and only make one call. And if we have too many rectangles
then it may be cheaper to just update the entire region, in which case
we simply convert them all into a union and just flush that one
rectangle instead.
2021-06-27 09:46:27 +02:00
Hendiadyoin1
62f9377656 Kernel: Move special sections into Sections.h
This also removes a lot of CPU.h includes infavor for Sections.h
2021-06-24 00:38:23 +02:00
Liav A
c1a4dfeffb Kernel/Graphics: Remove unnecessary derived FramebufferDevice classes
It seems like overly-specific classes were written for no good reason.
Instead of making each adapter to have its own unique FramebufferDevice
class, let's generalize everything to keep implementation more
consistent.
2021-05-27 22:39:13 +02:00
Liav A
09d09b79b6 Kernel: Fix type, dectivate_writes => deactivate_writes 2021-05-21 08:08:33 +02:00
Liav A
db268efa69 Kernel/Graphics: Choose VMObject considering enabled state when mmaping
When mmaping a Framebuffer from userspace, we need to check whether the
framebuffer device is actually enabled (e.g. graphical mode is being
used) or a textual VirtualConsole is active.

Considering the above state, we mmap the right VMObject to ensure we
don't have graphical artifacts if we change the resolution from
DisplaySettings, changed to textual mode and after the resolution change
was reverted, we will see the Desktop reappearing even though we are
still in textual mode.
2021-05-21 08:08:33 +02:00
Liav A
87f8f892d8 Kernel: Fix framebuffer resolution modesetting after boot
If we tried to change the resolution before of this patch, we triggered
a kernel crash due to mmaping the framebuffer device again.
Therefore, on mmaping of the framebuffer device, we create an entire new
set of VMObjects and Regions for the new settings.

Then, when we change the resolution, the framebuffersconsole needs to be
updated with the new resolution and also to be refreshed with the new
settings. To ensure we handle both shrinking of the resolution and
growth of it, we only copy the right amount of available data from the
cells Region.
2021-05-21 08:08:33 +02:00
Liav A
02b73cb93d Kernel/Graphics: Be more consistent about arguments passing
This fixes a bug that was reported on this discord server by
@ElectrodeYT - due to the confusion of passing arguments in different
orders, we messed up and triggered a page fault due to faulty sizes.
2021-05-17 00:30:40 +01:00
Liav A
7995e115b8 Kernel/Graphics: Round size value when mapping real framebuffer 2021-05-16 21:59:10 +01:00
Liav A
58d7eb36ad Kernel/Graphics: Fix a method to be more accurate about its name 2021-05-16 21:59:10 +01:00
Liav A
20743e8aed Kernel/Graphics + SystemServer: Support text mode properly
As we removed the support of VBE modesetting that was done by GRUB early
on boot, we need to determine if we can modeset the resolution with our
drivers, and if not, we should enable text mode and ensure that
SystemServer knows about it too.

Also, SystemServer should first check if there's a framebuffer device
node, which is an indication that text mode was not even if it was
requested. Then, if it doesn't find it, it should check what boot_mode
argument the user specified (in case it's self-test). This way if we
try to use bochs-display device (which is not VGA compatible) and
request a text mode, it will not honor the request and will continue
with graphical mode.

Also try to print critical messages with mininum memory allocations
possible.

In LibVT, We make the implementation flexible for kernel-specific
methods that are implemented in ConsoleImpl class.
2021-05-16 19:58:33 +02:00
Liav A
6a728e2d76 Kernel: Introduce a new graphics subsystem
This new subsystem is replacing the old code that was used to
create device nodes of framebuffer devices in /dev.

This subsystem includes for now 3 roles:
1. GraphicsManagement singleton object that is used in the boot
process to enumerate and initialize display devices.
2. GraphicsDevice(s) that are used to control the display adapter.
3. FramebufferDevice(s) that are used to control the device node in
/dev.

For now, we support the Bochs display adapter and any other
generic VGA compatible adapter that was configured by the boot
loader to a known and fixed resolution.

Two improvements in the Bochs display adapter code are that
we can support native bochs-display device (this device doesn't
expose any VGA capabilities) and also that we use the MMIO region,
to configure the device, instead of setting IO ports for such tasks.
2021-05-16 19:58:33 +02:00
Renamed from Kernel/Devices/MBVGADevice.cpp (Browse further)