Commit graph

42 commits

Author SHA1 Message Date
kleines Filmröllchen
111fd1e5fe LibAudio: Optimize FlacLoader by avoiding allocations
- Pre-allocate and reuse sample decompression buffers. In many FLAC
  files, the amount of samples per frame is either constant or the
  largest frame will be hit within the first couple of frames. Also,
  during audio output, we need to move and combine the samples from the
  decompression buffers into the final output buffers anyways. Avoiding
  the reallocation of these large buffers provides an improvement from
  16x to 18x decode speed on strongly compressed but otherwise usual
  input.
- Leave a FIXME for a similar improvement that can be made in the
  residual decoder.
- Pre-allocate audio chunks if frame size is known.
- Use reasonable inline capacities in several places where we know the
  maximum or usual capacity needed.
2023-07-06 19:13:36 +01:00
kleines Filmröllchen
59c7ce3d54 LibAudio: Prevent integer overflows in intermediate FLAC calculations
Since we can have up to 32 bits of input data, multiplications may need
up to 63 bits. This was accounted for in some places, but by far not in
all, and oss-fuzz found multiple integer overflows. We now use i64 in
all of the decoding, since we need to rescale samples to float later on
anyways. If a final sample value ends up out of range (and the range can
be a maximum of 32 bits), we may get samples past 1, but that then is a
non-compliant input file, and using over-range samples (and most likely
clipping audio) is considerably less weird than overflowing and
glitching audio.
2023-07-04 12:47:08 +02:00
kleines Filmröllchen
5f1dbbaaa6 LibAudio: Extract loader stream creation from the plugins
This removes a lot of duplicated stream creation code from the plugins,
and also simplifies the way that the appropriate plugin is found. This
mirrors the ImageDecoderPlugin design and necessitates new sniffing
methods on the loaders.
2023-06-27 15:28:22 +01:00
kleines Filmröllchen
b2a018ee59 LibAudio: Use specified bit depth directly
We report a rounded up PCM sample format to the outside, but use the
exact bit depth as specified in header and frames.

This makes the three FLAC spec tests with a a bit depth of 20 pass.
2023-03-19 14:15:35 +00:00
kleines Filmröllchen
0cd0565abc LibAudio: Improve FLAC seeking
"Improve" is an understatement, since this commit makes all FLAC files
seek without errors, mostly with high accuracy, and partially even fast:
- A new generic seek table type is introduced, which keeps an
  always-sorted list of seek points, which allows it to use binary
  search and fast insertion.
- Automatic seek points are inserted according to two heuristics
  (distance between seek points and minimum seek precision), which not
  only builds a seek table for already-played sections of the file, but
  improves seek precision even for files with an existing seek table.
- Manual seeking by skipping frames works properly now and is still used
  as a last resort.
2023-03-19 00:28:02 +00:00
kleines Filmröllchen
a8963a270f LibAudio: Detect and read FLAC metadata
FLAC uses the very simple vorbis comment metadata format, which we can
now read most standard and non-standard fields from.
2023-03-13 12:35:17 -04:00
kleines Filmröllchen
264cc76ab4 LibAudio: Move audio stream buffering into the loader
Before, some loader plugins implemented their own buffering (FLAC&MP3),
some didn't require any (WAV), and some didn't buffer at all (QOA). This
meant that in practice, while you could load arbitrary amounts of
samples from some loader plugins, you couldn't do that with some others.
Also, it was ill-defined how many samples you would actually get back
from a get_more_samples call.

This commit fixes that by introducing a layer of abstraction between the
loader and its plugins (because that's the whole point of having the
extra class!). The plugins now only implement a load_chunks() function,
which is much simpler to implement and allows plugins to play fast and
loose with what they actually return. Basically, they can return many
chunks of samples, where one chunk is simply a convenient block of
samples to load. In fact, some loaders such as FLAC and QOA have
separate internal functions for loading exactly one chunk. The loaders
*should* load as many chunks as necessary for the sample count to be
reached or surpassed (the latter simplifies loading loops in the
implementations, since you don't need to know how large your next chunk
is going to be; a problem for e.g. FLAC). If a plugin has no problems
returning data of arbitrary size (currently WAV), it can return a single
chunk that exactly (or roughly) matches the requested sample count. If a
plugin is at the stream end, it can also return less samples than was
requested! The loader can handle all of these cases and may call into
load_chunk multiple times. If the plugin returns an empty chunk list (or
only empty chunks; again, they can play fast and loose), the loader
takes that as a stream end signal. Otherwise, the loader will always
return exactly as many samples as the user requested. Buffering is
handled by the loader, allowing any underlying plugin to deal with any
weird sample count requirement the user throws at it (looking at you,
SoundPlayer!).

This (not accidentally!) makes QOA work in SoundPlayer.
2023-03-13 13:25:42 +01:00
Tim Schumacher
874c7bba28 LibCore: Remove Stream.h 2023-02-13 00:50:07 +00:00
Tim Schumacher
093cf428a3 AK: Move memory streams from LibCore 2023-01-29 19:16:44 -07:00
Tim Schumacher
2470dd3bb5 AK: Move bit streams from LibCore 2023-01-29 19:16:44 -07:00
Tim Schumacher
8464da1439 AK: Move Stream and SeekableStream from LibCore
`Stream` will be qualified as `AK::Stream` until we remove the
`Core::Stream` namespace. `IODevice` now reuses the `SeekMode` that is
defined by `SeekableStream`, since defining its own would require us to
qualify it with `AK::SeekMode` everywhere.
2023-01-29 19:16:44 -07:00
Linus Groh
ee0297d9ec LibAudio: Remove try_ prefix from fallible LoaderPlugin methods 2023-01-28 22:41:36 +01:00
Tim Schumacher
0bdbe27d6b LibCore: Rename InputBitStream.h to BitStream.h
We won't just be defining readable streams here from now on, but also
writable streams.
2023-01-10 10:28:26 +01:00
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
Tim Schumacher
312a41fddf LibAudio: Use NonnullOwnPtr to keep track of LoaderPlugin streams
This doesn't have any immediate uses, but this adapts the code a bit
more to `Core::Stream` conventions (as most functions there use
NonnullOwnPtr to handle streams) and it makes it a bit clearer that this
pointer isn't actually supposed to be null. In fact, MP3LoaderPlugin
and FlacLoaderPlugin apparently forgot to check for that completely
before starting to decode data.
2022-12-05 17:49:47 +01:00
Tim Schumacher
c57be0f474 LibAudio: Switch LoaderPlugin to a more traditional constructor pattern
This now prepares all the needed (fallible) components before actually
constructing a LoaderPlugin object, so we are no longer filling them in
at an arbitrary later point in time.
2022-12-05 17:49:47 +01:00
Lucas CHOLLET
27539440df LibAudio: Make FlacLoaderPlugin destructor virtual 2022-11-13 18:51:18 -07:00
Lucas CHOLLET
2ddcfcb00f LibAudio: Parse the picture metadata block 2022-11-13 18:51:18 -07:00
Lucas CHOLLET
c837a1a8de LibAudio: Factorize stream initialisation to base class LoaderPlugin
All actual plugins follow the same logic to initialize their stream,
this commit factorizes all of this to their base class: `LoaderPlugin`.
2022-10-14 23:11:23 +02:00
Lucas CHOLLET
597a614ce6 LibAudio: Remove the last occurrence of Core::File in the Flac plugin
The design is deeply inspired from what is done in the Wav plugin.
2022-10-14 23:11:23 +02:00
Lucas CHOLLET
2d6124049a LibAudio: Get rid of unused method Loader::file()
`aplay` and two files of `SoundPlayer` were relying on the include of
`LibCore/File.h` by `Loader.h`.
2022-10-14 23:11:23 +02:00
kleines Filmröllchen
cb8e37d436 LibAudio: Add spec comments to the FlacLoader
This way the FlacLoader can be more easily understood by someone that
doesn't already know the format inside out.
2022-06-23 23:16:34 +01:00
kleines Filmröllchen
ab49fcfb7c LibAudio+Userland: Remove Audio::LegacyBuffer
The file is now renamed to Queue.h, and the Resampler APIs with
LegacyBuffer are also removed. These changes look large because nobody
actually needs Buffer.h (or Queue.h). It was mostly transitive
dependencies on the massive list of includes in that header, which are
now almost all gone. Instead, we include common things like Sample.h
directly, which should give faster compile times as very few files
actually need Queue.h.
2022-05-03 23:09:20 +02:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Max Trussell
034c57f1f9 FlacLoader: Use seektable for performing seek operations
As a fallback, we perform primitive seek if there's no seektable.

Co-authored-by: kleines Filmröllchen <filmroellchen@serenityos.org>
2022-03-26 11:04:25 +01:00
Max Trussell
346696ffbb FlacLoader: Parse SEEKTABLE header
Populates m_seektable attribute with FlacSeekPoints.

For more information see:
https://datatracker.ietf.org/doc/html/draft-ietf-cellar-flac#section-11.13

Co-authored-by: kleines Filmröllchen <filmroellchen@serenityos.org>
2022-03-26 11:04:25 +01:00
kleines Filmröllchen
8a92573732 LibAudio: Convert FlacLoader to use new Core::Stream APIs :^)
For this change to work "easily", Loader can't take const ByteBuffer's
anymore, which is fine for now.
2022-01-22 01:13:42 +03:30
kleines Filmröllchen
54ac4ba8cc LibAudio: Expose the format name from the loader plugins
The format of these names is "Full Abbreviation (.fileformat)". For
example: "FLAC (.flac)", "RIFF WAVE (.wav)", "MPEG Layer III (.mp3)",
"Vorbis (.ogg)" The reasoning is that the container and therefore the
file ending may differ significantly from the actual format, and the
format should be given as unambiguously as possible and necessary.
2022-01-14 21:37:23 +01:00
kleines Filmröllchen
be6418cc50 Everywhere: Use my new serenityos.org e-mail :^) 2022-01-14 11:54:09 +01:00
kleines Filmröllchen
b48badc3b6 LibAudio: Remove frame-wise copys from FlacLoader
Previously, FlacLoader would read the data for each frame into a
separate vector, which are then combined via extend() in the end. This
incurs an avoidable copy per frame. By having the next_frame() function
write into a given Span, there's only one vector allocated per call to
get_more_samples().

This increases performance by at least 100% realtime, as measured by
abench, from about 1200%-1300% to (usually) 1400% on complex test files.
2022-01-02 22:18:37 +01:00
kleines Filmröllchen
982529a948 LibAudio: Don't unnecessarily copy the passed decode buffer 2021-12-17 13:13:00 -08:00
kleines Filmröllchen
9fa3aa84e1 LibAudio: Add an adjustable buffer size to FlacLoader
This makes it easier to fine-tune the optimal input buffer size.
2021-12-17 13:13:00 -08:00
kleines Filmröllchen
96d02a3e75 LibAudio: New error propagation API in Loader and Buffer
Previously, a libc-like out-of-line error information was used in the
loader and its plugins. Now, all functions that may fail to do their job
return some sort of Result. The universally-used error type ist the new
LoaderError, which can contain information about the general error
category (such as file format, I/O, unimplemented features), an error
description, and location information, such as file index or sample
index.

Additionally, the loader plugins try to do as little work as possible in
their constructors. Right after being constructed, a user should call
initialize() and check the errors returned from there. (This is done
transparently by Loader itself.) If a constructor caused an error, the
call to initialize should check and return it immediately.

This opportunity was used to rework a lot of the internal error
propagation in both loader classes, especially FlacLoader. Therefore, a
couple of other refactorings may have sneaked in as well.

The adoption of LibAudio users is minimal. Piano's adoption is not
important, as the code will receive major refactoring in the near future
anyways. SoundPlayer's adoption is also less important, as changes to
refactor it are in the works as well. aplay's adoption is the best and
may serve as an example for other users. It also includes new buffering
behavior.

Buffer also gets some attention, making it OOM-safe and thereby also
propagating its errors to the user.
2021-11-28 13:33:51 -08:00
kleines Filmröllchen
14d330faba LibAudio: Avoid frequent read() calls in FLAC residual decode
Decoding the residual in FLAC subframes is by far the most I/O-heavy
operation in FLAC decoding, as the residual data makes up the majority
of subframe data in LPC subframes. As the residual consists of many
Rice-encoded numbers with different bit sizes for differently large
numbers, the residual decoder frequently reads only one or two bytes at
a time. As we use a normal FileInputStream, that directly translates to
many calls to the read() syscall. We can see that the I/O overhead while
FLAC decoding is quite large, and much time is spent in the read()
syscall's kernel code.

This is optimized by using a Buffered<FileInputStream> instead, leading
to 4K blocks being read at once and a large reduction in I/O overhead.

Benchmarking with the new abench utility gives a 15-20% speedup on
identical files, usually pushing FLAC decoding to 10-15x realtime speed
on common sample rates.
2021-11-28 13:33:51 -08:00
kleines Filmröllchen
8af97d0ce7 Audio: Fix code smells and issues found by static analysis
This fixes all current code smells, bugs and issues reported by
SonarCloud static analysis. Other issues are almost exclusively false
positives. This makes much code clearer, and some minor benefits in
performance or bug evasion may be gained.
2021-11-15 23:00:11 +00:00
Andreas Kling
8b1108e485 Everywhere: Pass AK::StringView by value 2021-11-11 01:27:46 +01:00
David Isaksson
b6d075bb01 LibAudio: Rename Audio::Frame -> Audio::Sample
"Frame" is an MPEG term, which is not only unintuitive but also
overloaded with different meaning by other codecs (e.g. FLAC).
Therefore, use the standard term Sample for the central audio structure.

The class is also extracted to its own file, because it's becoming quite
large. Bundling these two changes means not distributing similar
modifications (changing names and paths) across commits.

Co-authored-by: kleines Filmröllchen <malu.bertsch@gmail.com>
2021-11-08 16:29:25 -08:00
kleines Filmröllchen
d049626f40 Userland+LibAudio: Make audio applications support dynamic sample rate
All audio applications (aplay, Piano, Sound Player) respect the ability
of the system to have theoretically any sample rate. Therefore, they
resample their own audio into the system sample rate.

LibAudio previously had its loaders resample their own audio, even
though they expose their sample rate. This is now changed. The loaders
output audio data in their file's sample rate, which the user has to
query and resample appropriately. Resampling code from Buffer, WavLoader
and FlacLoader is removed.

Note that these applications only check the sample rate at startup,
which is reasonable (the user has to restart applications when changing
the sample rate). Fully dynamic adaptation could both lead to errors and
will require another IPC interface. This seems to be enough for now.
2021-08-27 23:35:27 +04:30
kleines Filmröllchen
195d6d006f LibAudio: Resample FLAC audio data
FlacLoader initialized, but never used its resampler; this is now fixed
and all subframes are resampled before decorrelation occurs. FLAC files
with non-44100-Hz sample rates now play properly.
2021-08-18 18:16:48 +02:00
Andrew Kaster
845d403b8c LibAudio: Handle stream errors in FlacLoader
The FlacLoader already has numerous checks for invalid data reads and
for invalid stream states, but it never actually handles the stream
errors on the stream object. By handling them properly we can actually
run FuzzFlacLoader for longer than a few seconds before it hits the
first assertion :^).
2021-08-02 09:05:28 +02:00
Karol Kosek
8c2be4b3dc LibAudio: Implement loaded_samples() in the FLAC Loader
This makes aplay show current playback position.
2021-07-22 22:57:05 +02:00
kleines Filmröllchen
22d7e57955 LibAudio: Implement a basic FLAC loader
This commit adds a loader for the FLAC audio codec, the Free Lossless
Audio codec by the Xiph.Org foundation. LibAudio will automatically
read and parse FLAC files, so users do not need to adjust.

This implementation is bare-bones and needs to be improved upon.
There are many bugs, verbatim subframes and any kind of seeking is
not supported. However, stereo files exported by libavcodec on
highest compression setting seem to work well.
2021-06-25 20:48:14 +04:30