Commit graph

10 commits

Author SHA1 Message Date
Linus Groh
50428ea8d2 LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
2022-08-27 11:29:10 +01:00
Linus Groh
40a70461a0 LibWeb: Replace GlobalObject with Realm in wrapper functions
Similar to create() in LibJS, wrap() et al. are on a low enough level to
warrant passing a Realm directly instead of relying on the current realm
from the VM, as a wrapper may need to be allocated while no JS is being
executed.
2022-08-23 13:58:30 +01:00
Linus Groh
a022e548b8 LibJS: Replace GlobalObject with VM in Value AOs [Part 4/19]
This is where the fun begins. :^)
2022-08-23 13:58:30 +01:00
Linus Groh
f3117d46dc LibJS: Remove GlobalObject from VM::throw_completion()
This is a continuation of the previous five commits.

A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)

In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
2022-08-23 13:58:30 +01:00
Linus Groh
5dd5896588 LibJS+LibWeb: Replace GlobalObject with Realm in initialize() functions
This is a continuation of the previous commit.

Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
2022-08-23 13:58:30 +01:00
Linus Groh
ecd163bdf1 LibJS+LibWeb: Replace GlobalObject with Realm in object constructors
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
2022-08-23 13:58:30 +01:00
Igor Pissolati
5560d8a25d LibWeb: Use correct global object in legacy factories 2022-04-04 14:22:16 +01:00
Lenny Maiorani
c37820b898 Libraries: Use default constructors/destructors in LibWeb
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-17 17:23:49 +00:00
Linus Groh
1422bd45eb LibWeb: Move Window from DOM directory & namespace to HTML
The Window object is part of the HTML spec. :^)
https://html.spec.whatwg.org/multipage/window-object.html
2022-03-08 00:30:30 +01:00
Luke Wilde
ed76b4238c LibWeb: Implement the legacy Audio factory function
This creates an Audio element with preload="auto" and the given src
attribute.

Required by Cookie Clicker.
2022-02-26 12:18:56 +01:00