Previously if more than one item was selected clicking on one of
them and dragging would de-select everything that is not the one that
was clicked on. Now, if more than one items are selected and there
is a mousedown it goes into a "mightdrag" state.
The user can then perform a drag, if they don't everything that is not
the item being clicked gets unselected in the mouseup event, mimicking
the previous behavior.
This allows you to click on the menu, then use the menu keys to browse
the menu. Beforehand, you would click the window, release the button,
and the menu would close :(
Add event handling for key presses for navigating a menu. The currently
hovered menu item is tracked through an index which is either
incremented or decremented on up or down arrow key presses, changing the
hovered item.
Whenever there is a mouse move event, we ensure that the current index
matches the currently hovered item so that the mouse and keyboard do not
get out of sync.
If the right key is pressed, and we are on a submenu menu item, we
'enter' that submenu. While we are currently in a submenu, we forward
all keypress events to that submenu for handling. This allows us to
traverse the heirachy of a menu. While in a submenu, if the left key is
pressed, we leave that submenu and start handling the keypresses
ourselves again.
There is currently a small issue where the mouse hover and key hover can
get out of sync. The mouse can be traversing a submenu, but the parent
menu has no idea that the mouse has 'entered' a submenu, so will handle
the key presses itself, instead of forwarding them to the submenu. One
potential fix for this is for a menu to tell its menu parent that the
submenu is being traversed.
It would be nice to do this in the assembly code, but we have to check
if the feature is available before doing a CLAC, so I've put this in
the C++ code for now.
This patch fixes some issues with the mmap() and mprotect() syscalls,
neither of whom were checking the permission bits of the underlying
files when mapping an inode MAP_SHARED.
This made it possible to subvert execution of any running program
by simply memory-mapping its executable and replacing some of the code.
Test: Kernel/mmap-write-into-running-programs-executable-file.cpp
This encourages callers to strongly reference file descriptions while
working with them.
This fixes a use-after-free issue where one thread would close() an
open fd while another thread was blocked on it becoming readable.
Test: Kernel/uaf-close-while-blocked-in-read.cpp
Instead of using the FIFO's memory address as part of its absolute path
identity, just use an incrementing FIFO index instead.
Note that this is not used for anything other than debugging (it helps
you identify which file descriptors refer to the same FIFO by looking
at /proc/PID/fds
Before this, you could make the kernel copy memory from anywhere by
setting up an ELF executable with a program header specifying file
offsets outside the file.
Since ELFImage didn't even know how large it was, we had no clue that
we were copying things from outside the ELF.
Fix this by adding a size field to ELFImage and validating program
header ranges before memcpy()'ing to them.
The ELF code is definitely going to need more validation and checking.
This code had been misinterpreting the Multiboot ELF section headers
since the beginning. Furthermore QEMU wasn't even passing us any
headers at all, so this wasn't checking anything.