Implemented some syscalls: dup(), dup2(), getdtablesize().
FileHandle is now a retainable, since that's needed for dup()'ed fd's.
I didn't really test any of this beyond a basic smoke check.
I ran out of steam writing library routines and imported two
BSD-licensed libc routines: sscanf() and getopt().
I will most likely rewrite them sooner or later. For now
I just wanted to see figlet running.
We now make three VirtualConsoles at boot: tty0, tty1, and tty2.
We launch an instance of /bin/sh in each one.
You switch between them with Alt+1/2/3
How very very cool :^)
This took me a couple hours. :^)
The ELF loading code now allocates a single region for the entire
file and creates virtual memory mappings for the sections as needed.
Very nice!
- Turn Keyboard into a CharacterDevice (85,1) at /dev/keyboard.
- Implement MM::unmapRegionsForTask() and MM::unmapRegion()
- Save SS correctly on interrupt.
- Add a simple Spawn syscall for launching another process.
- Move a bunch of IO syscall debug output behind DEBUG_IO.
- Have ASSERT do a "cli" immediately when failing.
This makes the output look proper every time.
- Implement a bunch of syscalls in LibC.
- Add a simple shell ("sh"). All it can do now is read a line
of text from /dev/keyboard and then try launching the specified
executable by calling spawn().
There are definitely bugs in here, but we're moving on forward.