Commit graph

18 commits

Author SHA1 Message Date
Timothy Flynn
be09893fa7 AK+LibJS: Don't use Temporal for console.time() and console.timeLog()
We don't need nanosecond precision here anyways, as we only display
millisecond resolution.

This uses our simple duration formatter from AK, which is updated to
accept a Duration here. This method did not have any users after the
move from Serenity.
2024-11-18 17:46:41 -05:00
Shannon Booth
f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Andreas Kling
43ff2ea8d8 LibJS: Use regular stack for VM call frames instead of Vector storage
Keeping the VM call frames in a Vector could cause them to move around
underneath us due to Vector resizing. Avoid this issue by allocating
CallFrame objects on the stack and having the VM simply keep a list
of pointers to each CallFrame, instead of the CallFrames themselves.

Fixes #3830.
Fixes #3951.
2020-11-07 13:58:28 +01:00
Andreas Kling
e4bda2e1e7 LibJS: Move Console from Interpreter to GlobalObject
Each JS global object has its own "console", so it makes more sense to
store it in GlobalObject.

We'll need some smartness later to bundle up console messages from all
the different frames that make up a page later, but this works for now.
2020-09-29 21:15:06 +02:00
Andreas Kling
6861c619c6 LibJS: Move most of Interpreter into VM
This patch moves the exception state, call stack and scope stack from
Interpreter to VM. I'm doing this to help myself discover what the
split between Interpreter and VM should be, by shuffling things around
and seeing what falls where.

With these changes, we no longer have a persistent lexical environment
for the current global object on the Interpreter's call stack. Instead,
we push/pop that environment on Interpreter::run() enter/exit.
Since it should only be used to find the global "this", and not for
variable storage (that goes directly into the global object instead!),
I had to insert some short-circuiting when walking the environment
parent chain during variable lookup.

Note that this is a "stepping stone" commit, not a final design.
2020-09-27 20:26:58 +02:00
AnotherTest
699e1fdc07 LibJS: Eliminate some (unnecessary) Vector copies 2020-09-08 13:43:03 +02:00
Linus Groh
a48080f62d LibJS: Move Interpreter::get_trace() to ConsoleClient
Having it globally on the interpreter is confusing as the last call frame
is skipped, which is specific to console.trace().
2020-06-02 15:22:34 +02:00
Linus Groh
9e3127785e LibJS: Remove dummy implementations from Console methods
Having these duplicated is not really useful, either we want console
output to go somewhere then implementing a console client is the way to
go, or we don't care about console output - in that case we don't need
to dbg() either.
2020-06-02 15:22:34 +02:00
Andreas Kling
c6ddbd1f3e LibJS: Add side-effect-free version of Value::to_string()
There are now two API's on Value:

- Value::to_string(Interpreter&) -- may throw.
- Value::to_string_without_side_effects() -- will never throw.

These are some pretty big sweeping changes, so it's possible that I did
some part the wrong way. We'll work it out as we go. :^)

Fixes #2123.
2020-05-15 13:50:42 +02:00
Emanuele Torre
e91ab0cb02 LibJS: Implement ConsoleClient
Now, you can optionally specify a ConsoleClient, to customise the
behaviour of the LibJS Console.

To customise the console, create a new ConsoleClient class that inherits
from JS::ConsoleClient and override all the abstract methods.

When Console::log() is called, if Console has a ConsoleClient,
ConsoleClient::log() is called instead.

These abstract methods are Value(void) functions: you can return a Value
which will be returned by the JavaScript function which calls that
method, in JavaScript.
2020-05-05 09:15:16 +02:00
Emanuele Torre
bc7ed4524e LibJS: Add some helpers and use them to re-implement Console functions
Also add const overloads for some getters.

Also const-qualify Interpreter::join_arguments().
2020-05-05 09:15:16 +02:00
Emanuele Torre
30519c22f6 LibJS: Re-implement console functions as wrappers around Console methods
Console methods are now Value(void) functions.

JavaScript functions in the JavaScript ConsoleObject are now implemented
as simple wrappers around Console methods.

This will make it possible for LibJS users to easily override the
default behaviour of JS console functions (even their return value!)
once we add a way to override Console behaviour.
2020-05-05 09:15:16 +02:00
Emanuele Torre
046f9cf115 LibJS: Remove ConsoleMessage from LibJS
We don't need to store the past messages in LibJS.
We'll implement a way to let LibJS users expand the vanilla Console.
2020-05-05 09:15:16 +02:00
Emanuele Torre
be1a5bf3f7 LibJS: Add ConsoleMessage concept
A ConsoleMessage is a struct cointaining:
 * AK::String text;         represents the text of the message sent
                             to the console.
 * ConsoleMessageKind kind; represents the kind of JS `console` function
                             from which the message was sent.

Now, Javascript `console` functions only send a ConsoleMessage to the
Interpreter's Console instead of printing text directly to stdout.
The Console then stores the recived ConsoleMessage in
Console::m_messages; the Console does not print to stdout by default.

You can set Console::on_new_message to a void(ConsoleMessage&); this
function will get call everytime a new message is added to the Console's
messages and can be used, for example, to print ConsoleMessages to
stdout or to color the output based on the kind of ConsoleMessage.

In this patch, I also:
  * Re-implement all the previously implemented functions in the
     JavaScript ConsoleObject, as wrappers around Console functions
     that add new message to the Console.
  * Implement console.clear() like so:
    - m_messages get cleared;
    - a new_message with kind set ConsoleMessageKind::Clear gets added
       to m_messages, its text is an empty AK::String;
  * Give credit to linusg in Console.cpp since I used his
     console.trace() algorithm in Console::trace().

I think that having this abstration will help us in the implementation
of a browser console or a JS debugger. We could also add more MetaData
to ConsoleMessage, e.g. Object IDs of the arguments passed to console
functions in order to make hyperlinks, Timestamps, ecc.; which could be
interesting to see.

This will also help in implementing a `/bin/js` option to make, for
example, return a ConsoleMessageWrapper to console functions instead of
undefined. This will be useful to make tests for functions like
console.count() and console.countClear(). :^)
2020-05-02 11:41:35 +02:00
Emanuele Torre
e9c7d4524a LibJS: Implement ConsoleObject::count() as a Console::count() wrapper
Also implement ConsoleObject::count_clear() as a wrapper for
Console::count_clear()
2020-05-02 11:41:35 +02:00
Emanuele Torre
2e92c2e5e1 LibJS: Start implementing a Console class for the interpreter
The goal is to start factoring out core ConsoleObject functionality and
to make ConsoleObject only a JS wrapper around Console.
2020-05-02 11:41:35 +02:00