The following syntax is valid:
```js
e?.example / 1.2
```
Previously, the `/` would be treated as a unterminated regex literal,
because it was calling the regular `consume` instead of
`consume_and_allow_division`.
This is what is done when parsing IdentifierNames in
parse_secondary_expression when a period is encountered.
Allows us to parse clients-main-[hash].js on https://ubereats.com/
We now skip so many tests that the list of skipped tests exceeds the
height of my terminal. Let's skip logging these by default, as it is
too noisy to find actually relevant information.
We currently compile the Qt event loop files multiple times, for every
target which wants to use them. This patch moves these to LibWebView as
a central location to avoid this.
If available space is definite it should always match the size of the
containing block. Therefore, there is no need to do containing block
node lookup.
The inline capacity on ThreadEventQueue::Private::queued_events caused
us to reserve (and importantly, not initialize!) 2 KiB of stack memory
when entering ThreadEventQueue::process().
This was causing any leftover pointers to GC-allocated objects within
that memory range to keep those objects alive, even when all other
references were gone.
The example shows how to write a test that depends on custom HTTP
headers in the response. This will be useful for testing browser JS
that depends on how Ladybird processes response headers, eg CORS
headers like Access-Control-Allow-Origin and others.
This allows us to simulate HTTP responses from Browser JS tests.
Instead of using hacks like data URLs to "load" external data,
we can now generate an actual HTTP response that contains
arbitrary headers, body, and has a defined response delay.
...by constructing ImmutableBitmap directly from SkImage.
This is a huge optimization for the case when content of canvas is
painted onto another canvas, as it allows pixels to remain in GPU memory
throughout the process.
Fixes performance regression on https://playbiolab.com/ introduced by
switching to GPU-backend for canvas.
By caching the SkImage that is reused across repaints, we allow Skia t
optimize GPU texture caching.
ImmutableBitmap is chosen to own the SkImage because it guarantees that
the underlying pixels cannot be modified. This is not the case for
Gfx::Bitmap, where invalidating the SkImage would be challenging since
it exposes pointers to underlying data through methods like scanline().
Supported:
* Normal absolute and relative paths: C:\Windows\Fonts, AK\LexicalPath.h
* Forward slashes and multiple separators: C:/Windows///\\\notepad.exe
Not supported:
* Paths starting with two backslashes: \\?\C:\Windows, \\server\share
* Unusual relative paths like C:, C:a\b, \, \a\b
More on Windows path formats: https://learn.microsoft.com/en-us/dotnet/standard/io/file-path-formats