#include #include #include #include #include static Lockable>& all_custodies() { static Lockable>* list; if (!list) list = new Lockable>; return *list; } Custody* Custody::get_if_cached(Custody* parent, const StringView& name) { LOCKER(all_custodies().lock()); for (auto& custody : all_custodies().resource()) { if (custody.is_deleted()) continue; if (custody.is_mounted_on()) continue; if (custody.parent() == parent && custody.name() == name) return &custody; } return nullptr; } NonnullRefPtr Custody::get_or_create(Custody* parent, const StringView& name, Inode& inode) { if (RefPtr cached_custody = get_if_cached(parent, name)) { if (&cached_custody->inode() != &inode) { dbg() << "WTF! Cached custody for name '" << name << "' has inode=" << cached_custody->inode().identifier() << ", new inode=" << inode.identifier(); } ASSERT(&cached_custody->inode() == &inode); return *cached_custody; } return create(parent, name, inode); } Custody::Custody(Custody* parent, const StringView& name, Inode& inode) : m_parent(parent) , m_name(name) , m_inode(inode) { LOCKER(all_custodies().lock()); all_custodies().resource().append(this); } Custody::~Custody() { LOCKER(all_custodies().lock()); all_custodies().resource().remove(this); } String Custody::absolute_path() const { Vector custody_chain; for (auto* custody = this; custody; custody = custody->parent()) custody_chain.append(custody); StringBuilder builder; for (int i = custody_chain.size() - 2; i >= 0; --i) { builder.append('/'); builder.append(custody_chain[i]->name().characters()); } return builder.to_string(); } void Custody::did_delete(Badge) { m_deleted = true; } void Custody::did_mount_on(Badge) { m_mounted_on = true; } void Custody::did_rename(Badge, const String& name) { m_name = name; }