/* * Copyright (c) 2024, Lucien Fiorini * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include namespace Gfx { SkPath to_skia_path(Path const& path) { return static_cast(path.impl()).sk_path(); } sk_sp to_skia_image_filter(Gfx::Filter const& filter) { // See: https://drafts.fxtf.org/filter-effects-1/#supported-filter-functions return filter.visit( [&](Gfx::BlurFilter blur_filter) { return SkImageFilters::Blur(blur_filter.radius, blur_filter.radius, nullptr); }, [&](Gfx::ColorFilter color_filter) { sk_sp skia_color_filter; float amount = color_filter.amount; // Matrices are taken from https://drafts.fxtf.org/filter-effects-1/#FilterPrimitiveRepresentation switch (color_filter.type) { case ColorFilter::Type::Grayscale: { float matrix[20] = { 0.2126f + 0.7874f * (1 - amount), 0.7152f - 0.7152f * (1 - amount), 0.0722f - 0.0722f * (1 - amount), 0, 0, 0.2126f - 0.2126f * (1 - amount), 0.7152f + 0.2848f * (1 - amount), 0.0722f - 0.0722f * (1 - amount), 0, 0, 0.2126f - 0.2126f * (1 - amount), 0.7152f - 0.7152f * (1 - amount), 0.0722f + 0.9278f * (1 - amount), 0, 0, 0, 0, 0, 1, 0 }; skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kYes); break; } case Gfx::ColorFilter::Type::Brightness: { float matrix[20] = { amount, 0, 0, 0, 0, 0, amount, 0, 0, 0, 0, 0, amount, 0, 0, 0, 0, 0, 1, 0 }; skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kNo); break; } case Gfx::ColorFilter::Type::Contrast: { float intercept = -(0.5f * amount) + 0.5f; float matrix[20] = { amount, 0, 0, 0, intercept, 0, amount, 0, 0, intercept, 0, 0, amount, 0, intercept, 0, 0, 0, 1, 0 }; skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kNo); break; } case Gfx::ColorFilter::Type::Invert: { float matrix[20] = { 1 - 2 * amount, 0, 0, 0, amount, 0, 1 - 2 * amount, 0, 0, amount, 0, 0, 1 - 2 * amount, 0, amount, 0, 0, 0, 1, 0 }; skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kYes); break; } case Gfx::ColorFilter::Type::Opacity: { float matrix[20] = { 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, amount, 0 }; skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kYes); break; } case Gfx::ColorFilter::Type::Sepia: { float matrix[20] = { 0.393f + 0.607f * (1 - amount), 0.769f - 0.769f * (1 - amount), 0.189f - 0.189f * (1 - amount), 0, 0, 0.349f - 0.349f * (1 - amount), 0.686f + 0.314f * (1 - amount), 0.168f - 0.168f * (1 - amount), 0, 0, 0.272f - 0.272f * (1 - amount), 0.534f - 0.534f * (1 - amount), 0.131f + 0.869f * (1 - amount), 0, 0, 0, 0, 0, 1, 0 }; skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kYes); break; } case Gfx::ColorFilter::Type::Saturate: { float matrix[20] = { 0.213f + 0.787f * amount, 0.715f - 0.715f * amount, 0.072f - 0.072f * amount, 0, 0, 0.213f - 0.213f * amount, 0.715f + 0.285f * amount, 0.072f - 0.072f * amount, 0, 0, 0.213f - 0.213f * amount, 0.715f - 0.715f * amount, 0.072f + 0.928f * amount, 0, 0, 0, 0, 0, 1, 0 }; skia_color_filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kNo); break; } default: VERIFY_NOT_REACHED(); } return SkImageFilters::ColorFilter(skia_color_filter, nullptr); }, [&](Gfx::HueRotateFilter hue_rotate_filter) { float radians = AK::to_radians(hue_rotate_filter.angle_degrees); auto cosA = cos(radians); auto sinA = sin(radians); auto a00 = 0.213f + cosA * 0.787f - sinA * 0.213f; auto a01 = 0.715f - cosA * 0.715f - sinA * 0.715f; auto a02 = 0.072f - cosA * 0.072f + sinA * 0.928f; auto a10 = 0.213f - cosA * 0.213f + sinA * 0.143f; auto a11 = 0.715f + cosA * 0.285f + sinA * 0.140f; auto a12 = 0.072f - cosA * 0.072f - sinA * 0.283f; auto a20 = 0.213f - cosA * 0.213f - sinA * 0.787f; auto a21 = 0.715f - cosA * 0.715f + sinA * 0.715f; auto a22 = 0.072f + cosA * 0.928f + sinA * 0.072f; float matrix[20] = { a00, a01, a02, 0, 0, a10, a11, a12, 0, 0, a20, a21, a22, 0, 0, 0, 0, 0, 1, 0 }; auto filter = SkColorFilters::Matrix(matrix, SkColorFilters::Clamp::kNo); return SkImageFilters::ColorFilter(filter, nullptr); }, [&](Gfx::DropShadowFilter drop_shadow_filter) { auto shadow_color = to_skia_color(drop_shadow_filter.color); return SkImageFilters::DropShadow(drop_shadow_filter.offset_x, drop_shadow_filter.offset_y, drop_shadow_filter.radius, drop_shadow_filter.radius, shadow_color, nullptr); }); } }