/* * Copyright (c) 2020, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include namespace Web::HTML { GC_DEFINE_ALLOCATOR(HTMLButtonElement); HTMLButtonElement::HTMLButtonElement(DOM::Document& document, DOM::QualifiedName qualified_name) : HTMLElement(document, move(qualified_name)) { } HTMLButtonElement::~HTMLButtonElement() = default; void HTMLButtonElement::initialize(JS::Realm& realm) { Base::initialize(realm); WEB_SET_PROTOTYPE_FOR_INTERFACE(HTMLButtonElement); } HTMLButtonElement::TypeAttributeState HTMLButtonElement::type_state() const { auto value = get_attribute_value(HTML::AttributeNames::type); #define __ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE(keyword, state) \ if (value.equals_ignoring_ascii_case(#keyword##sv)) \ return HTMLButtonElement::TypeAttributeState::state; ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTES #undef __ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE // The missing value default and invalid value default are the Submit Button state. return HTMLButtonElement::TypeAttributeState::Submit; } WebIDL::ExceptionOr HTMLButtonElement::set_type(String const& type) { return set_attribute(HTML::AttributeNames::type, type); } // https://html.spec.whatwg.org/multipage/interaction.html#dom-tabindex i32 HTMLButtonElement::default_tab_index_value() const { // See the base function for the spec comments. return 0; } // https://html.spec.whatwg.org/multipage/forms.html#concept-submit-button // https://html.spec.whatwg.org/multipage/form-elements.html#the-button-element:concept-submit-button bool HTMLButtonElement::is_submit_button() const { // If the type attribute is in the Submit Button state, the element is specifically a submit button. return type_state() == TypeAttributeState::Submit; } // https://html.spec.whatwg.org/multipage/form-elements.html#the-button-element:concept-fe-value String HTMLButtonElement::value() const { return attribute(AttributeNames::value).value_or(String {}); } bool HTMLButtonElement::has_activation_behavior() const { return true; } void HTMLButtonElement::activation_behavior(DOM::Event const& event) { // https://html.spec.whatwg.org/multipage/form-elements.html#the-button-element:activation-behaviour // 1. If element is disabled, then return. if (!enabled()) return; // 2. If element's node document is not fully active, then return. if (!this->document().is_fully_active()) return; // 3. If element has a form owner then switch on element's type attribute's state, then: if (form() != nullptr) { switch (type_state()) { case TypeAttributeState::Submit: // Submit Button // Submit element's form owner from element with userInvolvement set to event's user navigation involvement. form()->submit_form(*this, { .user_involvement = user_navigation_involvement(event) }).release_value_but_fixme_should_propagate_errors(); break; case TypeAttributeState::Reset: // Reset Button // Reset element's form owner. form()->reset_form(); break; case TypeAttributeState::Button: // Button // Do nothing. break; default: VERIFY_NOT_REACHED(); } } // 4. FIXME: Run the popover target attribute activation behavior given element. } bool HTMLButtonElement::is_focusable() const { return enabled(); } }