/* * Copyright (c) 2021, Luke Wilde * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include namespace Web::DOM { GC_DEFINE_ALLOCATOR(StaticNodeList); GC::Ref StaticNodeList::create(JS::Realm& realm, Vector> static_nodes) { return realm.create(realm, move(static_nodes)); } StaticNodeList::StaticNodeList(JS::Realm& realm, Vector> static_nodes) : NodeList(realm) { for (auto& node : static_nodes) m_static_nodes.append(*node); } StaticNodeList::~StaticNodeList() = default; void StaticNodeList::visit_edges(Cell::Visitor& visitor) { Base::visit_edges(visitor); visitor.visit(m_static_nodes); } // https://dom.spec.whatwg.org/#dom-nodelist-length u32 StaticNodeList::length() const { return m_static_nodes.size(); } // https://dom.spec.whatwg.org/#dom-nodelist-item Node const* StaticNodeList::item(u32 index) const { // The item(index) method must return the indexth node in the collection. If there is no indexth node in the collection, then the method must return null. if (index >= m_static_nodes.size()) return nullptr; return m_static_nodes[index]; } }