ladybird/Libraries/LibChess/UCIEndpoint.h

80 lines
2.8 KiB
C++

/*
* Copyright (c) 2020, the SerenityOS developers.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibChess/UCICommand.h>
#include <LibCore/IODevice.h>
#include <LibCore/Notifier.h>
#include <LibCore/Object.h>
namespace Chess::UCI {
class Endpoint : public Core::Object {
C_OBJECT(Endpoint)
public:
virtual ~Endpoint() override { }
Endpoint() { }
Endpoint(NonnullRefPtr<Core::IODevice> in, NonnullRefPtr<Core::IODevice> out);
virtual void handle_uci() { }
virtual void handle_debug(const DebugCommand&) { }
virtual void handle_isready() { }
virtual void handle_setoption(const SetOptionCommand&) { }
virtual void handle_position(const PositionCommand&) { }
virtual void handle_go(const GoCommand&) { }
virtual void handle_stop() { }
virtual void handle_id(const IdCommand&) { }
virtual void handle_uciok() { }
virtual void handle_readyok() { }
virtual void handle_bestmove(const BestMoveCommand&) { }
virtual void handle_info(const InfoCommand&) { }
void send_command(const Command&);
virtual void event(Core::Event&);
Core::IODevice& in() { return *m_in; }
Core::IODevice& out() { return *m_out; }
void set_in(RefPtr<Core::IODevice> in)
{
m_in = in;
set_in_notifier();
}
void set_out(RefPtr<Core::IODevice> out) { m_out = out; }
private:
void set_in_notifier();
NonnullOwnPtr<Command> read_command();
RefPtr<Core::IODevice> m_in;
RefPtr<Core::IODevice> m_out;
RefPtr<Core::Notifier> m_in_notifier;
};
}