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This is a first pass at implementing CRC2D.createPattern() and the associated CanvasPattern object. This implementation only works for a few of the required image sources [like CRC2D.drawImage()], and does not yet support transforms. Other than that it supports everything else (which is mainly the various repeat modes).
5 lines
151 B
Text
5 lines
151 B
Text
[Exposed=(Window,Worker)]
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interface CanvasPattern {
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// opaque object
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// FIXME: undefined setTransform(optional DOMMatrix2DInit transform = {});
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};
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