ladybird/Userland/Libraries/LibWeb/HTML/Path2D.h
Luke Wilde a964ebc255 LibWeb: Implement Path2D#addPath
Required by Ruffle.
2023-02-27 20:55:09 +01:00

37 lines
1 KiB
C++

/*
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/RefCounted.h>
#include <LibGfx/Path.h>
#include <LibWeb/Bindings/PlatformObject.h>
#include <LibWeb/Geometry/DOMMatrixReadOnly.h>
#include <LibWeb/HTML/Canvas/CanvasPath.h>
namespace Web::HTML {
// https://html.spec.whatwg.org/multipage/canvas.html#path2d
class Path2D final
: public Bindings::PlatformObject
, public CanvasPath {
WEB_PLATFORM_OBJECT(Path2D, Bindings::PlatformObject);
public:
static WebIDL::ExceptionOr<JS::NonnullGCPtr<Path2D>> construct_impl(JS::Realm&, Optional<Variant<JS::Handle<Path2D>, DeprecatedString>> const& path);
virtual ~Path2D() override;
WebIDL::ExceptionOr<void> add_path(JS::NonnullGCPtr<Path2D> path, Geometry::DOMMatrix2DInit& transform);
private:
Path2D(JS::Realm&, Optional<Variant<JS::Handle<Path2D>, DeprecatedString>> const&);
virtual JS::ThrowCompletionOr<void> initialize(JS::Realm&) override;
};
}