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7739497e34
By adding a special LauncherType::Application we can still get meta data for the application, but also know that we should consider executing that binary as the default action. LaunchServer will not do this for us, as it should probably not be allowed to run arbitrary binaries that haven't been registered as handlers.
109 lines
4.3 KiB
C++
109 lines
4.3 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/JsonObject.h>
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#include <AK/URL.h>
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#include <LaunchServer/LaunchClientEndpoint.h>
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#include <LaunchServer/LaunchServerEndpoint.h>
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#include <LibDesktop/Launcher.h>
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#include <LibIPC/ServerConnection.h>
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#include <stdlib.h>
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namespace Desktop {
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auto Launcher::Details::from_details_str(const String& details_str) -> NonnullRefPtr<Details>
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{
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auto details = adopt(*new Details);
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auto json = JsonValue::from_string(details_str);
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ASSERT(json.has_value());
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auto obj = json.value().as_object();
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details->executable = obj.get("executable").to_string();
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details->name = obj.get("name").to_string();
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if (auto type_value = obj.get_ptr("type")) {
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auto type_str = type_value->to_string();
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if (type_str == "app")
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details->launcher_type = LauncherType::Application;
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else if (type_str == "userpreferred")
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details->launcher_type = LauncherType::UserPreferred;
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else if (type_str == "userdefault")
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details->launcher_type = LauncherType::UserDefault;
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}
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if (auto icons_value = obj.get_ptr("icons")) {
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icons_value->as_object().for_each_member([&](auto& name, auto& value) {
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details->icons.set(name, value.to_string());
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});
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}
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return details;
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}
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class LaunchServerConnection : public IPC::ServerConnection<LaunchClientEndpoint, LaunchServerEndpoint>
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, public LaunchClientEndpoint {
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C_OBJECT(LaunchServerConnection)
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public:
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virtual void handshake() override
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{
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auto response = send_sync<Messages::LaunchServer::Greet>();
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set_my_client_id(response->client_id());
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}
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private:
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LaunchServerConnection()
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: IPC::ServerConnection<LaunchClientEndpoint, LaunchServerEndpoint>(*this, "/tmp/portal/launch")
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{
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}
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virtual void handle(const Messages::LaunchClient::Dummy&) override {}
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};
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bool Launcher::open(const URL& url, const String& handler_name)
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{
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auto connection = LaunchServerConnection::construct();
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return connection->send_sync<Messages::LaunchServer::OpenURL>(url, handler_name)->response();
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}
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bool Launcher::open(const URL& url, const Details& details)
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{
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ASSERT(details.launcher_type != LauncherType::Application); // Launcher should not be used to execute arbitrary applications
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return open(url, details.executable);
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}
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Vector<String> Launcher::get_handlers_for_url(const URL& url)
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{
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auto connection = LaunchServerConnection::construct();
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return connection->send_sync<Messages::LaunchServer::GetHandlersForURL>(url.to_string())->handlers();
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}
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auto Launcher::get_handlers_with_details_for_url(const URL& url) -> NonnullRefPtrVector<Details>
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{
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auto connection = LaunchServerConnection::construct();
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auto details = connection->send_sync<Messages::LaunchServer::GetHandlersWithDetailsForURL>(url.to_string())->handlers_details();
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NonnullRefPtrVector<Details> handlers_with_details;
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for (auto& value : details) {
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handlers_with_details.append(Details::from_details_str(value));
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}
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return handlers_with_details;
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}
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}
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