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We were passing raw Gfx::Bitmap objects into the various image decoders instead of encoded image data. This made all of them fail, but the test expectations were set up in a way that aligned with this outcome. With this patch, we now test the codecs for real. Except ICO, since we don't have an ICO file handy. That's a FIXME. |
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BenchmarkGfxPainter.cpp | ||
CMakeLists.txt | ||
TestFontHandling.cpp | ||
TestImageDecoder.cpp |