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ae6a84c261
Iterating byte by byte meant that the column positions assigned to INI tokens would be off if there were any multi-byte codepoints. Using a Utf8View means these positions refer to whole codepoints instead, and the column positions match what GUI::TextEditor expects. :^) Fixes #12706.
70 lines
1.2 KiB
C++
70 lines
1.2 KiB
C++
/*
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* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Utf8View.h>
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namespace GUI {
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#define FOR_EACH_TOKEN_TYPE \
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__TOKEN(Unknown) \
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__TOKEN(Comment) \
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__TOKEN(Whitespace) \
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__TOKEN(Section) \
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__TOKEN(LeftBracket) \
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__TOKEN(RightBracket) \
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__TOKEN(Name) \
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__TOKEN(Value) \
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__TOKEN(Equal)
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struct IniPosition {
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size_t line;
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size_t column;
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};
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struct IniToken {
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enum class Type {
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#define __TOKEN(x) x,
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FOR_EACH_TOKEN_TYPE
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#undef __TOKEN
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};
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char const* to_string() const
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{
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switch (m_type) {
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#define __TOKEN(x) \
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case Type::x: \
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return #x;
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FOR_EACH_TOKEN_TYPE
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#undef __TOKEN
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}
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VERIFY_NOT_REACHED();
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}
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Type m_type { Type::Unknown };
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IniPosition m_start;
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IniPosition m_end;
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};
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class IniLexer {
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public:
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IniLexer(StringView);
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Vector<IniToken> lex();
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private:
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u32 peek(size_t offset = 0) const;
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u32 consume();
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Utf8View m_input;
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Utf8CodePointIterator m_iterator;
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IniPosition m_position { 0, 0 };
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};
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}
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#undef FOR_EACH_TOKEN_TYPE
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