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abefe2391d
This allows us to use tools to change the panned position, since right now this is only accessible internally to the editor.
170 lines
5.5 KiB
C++
170 lines
5.5 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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* Copyright (c) 2021, Mustafa Quraish <mustafa@cs.toronto.edu>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Guide.h"
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#include "Image.h"
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#include "Selection.h"
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#include <LibGUI/Frame.h>
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#include <LibGUI/UndoStack.h>
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#include <LibGfx/Point.h>
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namespace PixelPaint {
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class Layer;
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class Tool;
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class ImageEditor final
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: public GUI::Frame
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, public ImageClient {
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C_OBJECT(ImageEditor);
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public:
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virtual ~ImageEditor() override;
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Image const& image() const { return m_image; }
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Image& image() { return m_image; }
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Layer* active_layer() { return m_active_layer; }
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void set_active_layer(Layer*);
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Tool* active_tool() { return m_active_tool; }
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void set_active_tool(Tool*);
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void did_complete_action();
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bool undo();
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bool redo();
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void add_guide(NonnullRefPtr<Guide> guide) { m_guides.append(guide); }
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void remove_guide(Guide const& guide)
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{
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m_guides.remove_first_matching([&](auto& entry) { return &guide == entry.ptr(); });
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}
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void clear_guides() { m_guides.clear(); }
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void layers_did_change();
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Layer* layer_at_editor_position(Gfx::IntPoint const&);
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float scale() const { return m_scale; }
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void scale_centered_on_position(Gfx::IntPoint const&, float);
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void fit_image_to_view();
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void reset_scale_and_position();
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void scale_by(float);
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void set_pan_origin(Gfx::FloatPoint const&);
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Gfx::FloatPoint pan_origin() const { return m_pan_origin; }
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Color primary_color() const { return m_primary_color; }
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void set_primary_color(Color);
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Color secondary_color() const { return m_secondary_color; }
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void set_secondary_color(Color);
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Selection& selection() { return m_selection; }
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Selection const& selection() const { return m_selection; }
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Color color_for(GUI::MouseEvent const&) const;
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Color color_for(GUI::MouseButton) const;
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Function<void(Color)> on_primary_color_change;
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Function<void(Color)> on_secondary_color_change;
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Function<void(Layer*)> on_active_layer_change;
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Function<void(String const&)> on_image_title_change;
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Function<void(Gfx::IntPoint const&)> on_image_mouse_position_change;
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Function<void(void)> on_leave;
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Gfx::FloatRect layer_rect_to_editor_rect(Layer const&, Gfx::IntRect const&) const;
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Gfx::FloatRect image_rect_to_editor_rect(Gfx::IntRect const&) const;
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Gfx::FloatRect editor_rect_to_image_rect(Gfx::IntRect const&) const;
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Gfx::FloatPoint layer_position_to_editor_position(Layer const&, Gfx::IntPoint const&) const;
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Gfx::FloatPoint image_position_to_editor_position(Gfx::IntPoint const&) const;
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Gfx::FloatPoint editor_position_to_image_position(Gfx::IntPoint const&) const;
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Result<void, String> save_project_to_fd_and_close(int fd) const;
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NonnullRefPtrVector<Guide> const& guides() const { return m_guides; }
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bool guide_visibility() { return m_show_guides; }
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void set_guide_visibility(bool show_guides);
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Function<void(bool)> on_set_guide_visibility;
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bool ruler_visibility() { return m_show_rulers; }
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void set_ruler_visibility(bool);
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Function<void(bool)> on_set_ruler_visibility;
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bool pixel_grid_visibility() const { return m_show_pixel_grid; }
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void set_pixel_grid_visibility(bool show_pixel_grid);
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private:
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explicit ImageEditor(NonnullRefPtr<Image>);
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virtual void paint_event(GUI::PaintEvent&) override;
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virtual void second_paint_event(GUI::PaintEvent&) override;
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virtual void mousedown_event(GUI::MouseEvent&) override;
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virtual void mousemove_event(GUI::MouseEvent&) override;
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virtual void mouseup_event(GUI::MouseEvent&) override;
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virtual void mousewheel_event(GUI::MouseEvent&) override;
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virtual void keydown_event(GUI::KeyEvent&) override;
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virtual void keyup_event(GUI::KeyEvent&) override;
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virtual void context_menu_event(GUI::ContextMenuEvent&) override;
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virtual void resize_event(GUI::ResizeEvent&) override;
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virtual void enter_event(Core::Event&) override;
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virtual void leave_event(Core::Event&) override;
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virtual void image_did_change(Gfx::IntRect const&) override;
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virtual void image_did_change_rect(Gfx::IntRect const&) override;
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virtual void image_select_layer(Layer*) override;
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virtual void image_did_change_title(String const&) override;
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GUI::MouseEvent event_adjusted_for_layer(GUI::MouseEvent const&, Layer const&) const;
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GUI::MouseEvent event_with_pan_and_scale_applied(GUI::MouseEvent const&) const;
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void clamped_scale(float);
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void relayout();
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int calculate_ruler_step_size() const;
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Gfx::IntRect mouse_indicator_rect_x() const;
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Gfx::IntRect mouse_indicator_rect_y() const;
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NonnullRefPtr<Image> m_image;
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RefPtr<Layer> m_active_layer;
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OwnPtr<GUI::UndoStack> m_undo_stack;
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NonnullRefPtrVector<Guide> m_guides;
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bool m_show_guides { true };
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bool m_show_rulers { true };
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bool m_show_pixel_grid { true };
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Tool* m_active_tool { nullptr };
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Color m_primary_color { Color::Black };
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Color m_secondary_color { Color::White };
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Gfx::IntRect m_editor_image_rect;
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float m_scale { 1 };
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Gfx::FloatPoint m_pan_origin;
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Gfx::FloatPoint m_saved_pan_origin;
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Gfx::IntPoint m_click_position;
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Gfx::IntPoint m_mouse_position;
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int m_ruler_thickness { 20 };
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int m_mouse_indicator_triangle_size { 5 };
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float m_pixel_grid_threshold { 15.0f };
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Gfx::StandardCursor m_active_cursor { Gfx::StandardCursor::None };
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Selection m_selection;
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};
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}
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