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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/CircularQueue.h>
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#include <LibGUI/Frame.h>
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#include <LibGfx/SystemTheme.h>
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class GraphWidget final : public GUI::Frame {
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C_OBJECT(GraphWidget)
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public:
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virtual ~GraphWidget() override;
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void set_max(int max) { m_max = max; }
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int max() const { return m_max; }
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void add_value(Vector<int, 1>&&);
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struct ValueFormat {
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Gfx::ColorRole graph_color_role { Gfx::ColorRole::Base };
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Color text_shadow_color { Color::Transparent };
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Function<String(int)> text_formatter;
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};
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void set_value_format(size_t index, ValueFormat&& format)
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{
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if (m_value_format.size() <= index)
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m_value_format.resize(index + 1);
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m_value_format[index] = move(format);
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}
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void set_stack_values(bool stack_values) { m_stack_values = stack_values; }
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private:
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explicit GraphWidget();
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virtual void paint_event(GUI::PaintEvent&) override;
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int m_max { 100 };
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Vector<ValueFormat, 1> m_value_format;
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CircularQueue<Vector<int, 1>, 4000> m_values;
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bool m_stack_values { false };
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Vector<Gfx::IntPoint, 1> m_calculated_points;
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};
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