ladybird/Servers/AudioServer
Andreas Kling 107011f119 AudioServer: Allow muting the system audio
This patch adds muting to ASMixer, which works by substituting what we
would normally send to the sound card with zero-filled memory instead.
We do it this way to ensure that the queued sample buffers keep getting
played (silently.)

This is obviously not the perfect way of doing this, and in the future
we should improve on this, and also find a way to utilize any hardware
mixing functions in the sound card.
2019-11-22 21:44:02 +01:00
..
ASClientConnection.cpp AudioServer: Allow muting the system audio 2019-11-22 21:44:02 +01:00
ASClientConnection.h AudioServer: Allow muting the system audio 2019-11-22 21:44:02 +01:00
ASEventLoop.cpp LibCore: Convert CLocalServer to ObjectPtr 2019-09-21 15:25:08 +02:00
ASEventLoop.h LibCore: Remove ObjectPtr in favor of RefPtr 2019-09-22 00:31:54 +02:00
ASMixer.cpp AudioServer: Allow muting the system audio 2019-11-22 21:44:02 +01:00
ASMixer.h AudioServer: Allow muting the system audio 2019-11-22 21:44:02 +01:00
AudioClient.ipc IPCCompiler: Start working on a simple IPC definition language 2019-08-03 15:17:41 +02:00
AudioServer.ipc AudioServer: Allow muting the system audio 2019-11-22 21:44:02 +01:00
main.cpp Work on AudioServer 2019-07-17 09:39:31 +02:00
Makefile AudioServer: Make all source files depend on generated sources 2019-11-19 20:10:38 +01:00