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108a8e4c88
We previously passed both OperandSize and AddressSize to the constructor. Both values were only ever 32-bit at construction. We used AddressSize::Size64 to signify Long mode which was needlessly complicated. |
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.. | ||
CMakeLists.txt | ||
Emulator.cpp | ||
Emulator.h | ||
Emulator_syscalls.cpp | ||
EmulatorControl.h | ||
main.cpp | ||
MallocTracer.cpp | ||
MallocTracer.h | ||
MmapRegion.cpp | ||
MmapRegion.h | ||
Range.cpp | ||
Range.h | ||
RangeAllocator.cpp | ||
RangeAllocator.h | ||
Region.cpp | ||
Region.h | ||
Report.h | ||
SimpleRegion.cpp | ||
SimpleRegion.h | ||
SoftCPU.cpp | ||
SoftCPU.h | ||
SoftFPU.cpp | ||
SoftFPU.h | ||
SoftMMU.cpp | ||
SoftMMU.h | ||
SoftVPU.cpp | ||
SoftVPU.h | ||
ValueWithShadow.h |