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75e42648e1
This patch adds a context menu to variables in the debugger variable tree view that has an option to set the value of a variable. An input box will pop up asking for the new value of the variable, which is then parsed and used to set the actual variable.
59 lines
2.7 KiB
C++
59 lines
2.7 KiB
C++
/*
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* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "Debugger.h"
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#include <AK/NonnullOwnPtr.h>
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#include <LibGUI/Model.h>
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#include <LibGUI/TreeView.h>
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#include <sys/arch/i386/regs.h>
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class VariablesModel final : public GUI::Model {
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public:
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static RefPtr<VariablesModel> create(const PtraceRegisters& regs);
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void set_variable_value(const GUI::ModelIndex&, const StringView&, GUI::Window*);
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virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
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virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return 1; }
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virtual GUI::Variant data(const GUI::ModelIndex& index, Role role = Role::Display) const override;
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virtual void update() override;
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virtual GUI::ModelIndex parent_index(const GUI::ModelIndex&) const override;
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virtual GUI::ModelIndex index(int row, int column = 0, const GUI::ModelIndex& = GUI::ModelIndex()) const override;
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private:
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explicit VariablesModel(NonnullOwnPtrVector<DebugInfo::VariableInfo>&& variables, const PtraceRegisters& regs)
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: m_variables(move(variables))
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, m_regs(regs)
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{
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m_variable_icon.set_bitmap_for_size(16, Gfx::Bitmap::load_from_file("/res/icons/16x16/inspector-object.png"));
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}
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NonnullOwnPtrVector<DebugInfo::VariableInfo> m_variables;
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PtraceRegisters m_regs;
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GUI::Icon m_variable_icon;
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};
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