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https://github.com/LadybirdBrowser/ladybird.git
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173368bd5e
Per https://w3c.github.io/aria/#document-handling_author-errors_roles, determining whether to ignore certain specified landmark roles requires first determining whether the element for which the role is specified has an accessible name. But if we then try to retrieve a role for such elements, we end up calling right back into the accessible-name computation code — which would cause the calls to loop infinitely. So to avoid that — and to have handling for any other future cases the spec may introduce of such recursive calls that will loop indefinitely — this change introduces a parameter that callers can pass to cause role-attribute lookup to be skipped during accessible-name computation.
796 lines
28 KiB
C++
796 lines
28 KiB
C++
/*
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* Copyright (c) 2018-2024, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/DistinctNumeric.h>
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#include <AK/FlyString.h>
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#include <AK/GenericShorthands.h>
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#include <AK/JsonObjectSerializer.h>
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#include <AK/RefPtr.h>
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#include <AK/TypeCasts.h>
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#include <AK/Vector.h>
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#include <LibWeb/DOM/AccessibilityTreeNode.h>
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#include <LibWeb/DOM/EventTarget.h>
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#include <LibWeb/DOM/Slottable.h>
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#include <LibWeb/DOMParsing/XMLSerializer.h>
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#include <LibWeb/TraversalDecision.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::DOM {
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enum class NodeType : u16 {
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INVALID = 0,
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ELEMENT_NODE = 1,
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ATTRIBUTE_NODE = 2,
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TEXT_NODE = 3,
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CDATA_SECTION_NODE = 4,
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ENTITY_REFERENCE_NODE = 5,
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ENTITY_NODE = 6,
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PROCESSING_INSTRUCTION_NODE = 7,
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COMMENT_NODE = 8,
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DOCUMENT_NODE = 9,
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DOCUMENT_TYPE_NODE = 10,
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DOCUMENT_FRAGMENT_NODE = 11,
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NOTATION_NODE = 12
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};
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enum class NameOrDescription {
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Name,
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Description
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};
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struct GetRootNodeOptions {
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bool composed { false };
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};
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enum class FragmentSerializationMode {
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Inner,
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Outer,
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};
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enum class IsDescendant {
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No,
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Yes,
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};
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enum class ShouldComputeRole {
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No,
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Yes,
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};
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#define ENUMERATE_STYLE_INVALIDATION_REASONS(X) \
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X(ActiveElementChange) \
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X(AdoptedStyleSheetsList) \
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X(CSSFontLoaded) \
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X(CSSImportRule) \
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X(CustomElementStateChange) \
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X(DidLoseFocus) \
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X(DidReceiveFocus) \
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X(EditingInsertion) \
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X(ElementAttributeChange) \
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X(ElementSetShadowRoot) \
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X(FocusedElementChange) \
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X(HTMLHyperlinkElementHrefChange) \
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X(HTMLIFrameElementGeometryChange) \
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X(HTMLInputElementSetChecked) \
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X(HTMLObjectElementUpdateLayoutAndChildObjects) \
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X(HTMLOptionElementSelectedChange) \
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X(HTMLSelectElementSetIsOpen) \
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X(Hover) \
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X(MediaQueryChangedMatchState) \
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X(NavigableSetViewportSize) \
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X(NodeInsertBefore) \
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X(NodeRemove) \
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X(NodeSetTextContent) \
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X(Other) \
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X(ParentOfInsertedNode) \
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X(SetSelectorText) \
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X(SettingsChange) \
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X(StyleSheetDeleteRule) \
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X(StyleSheetInsertRule) \
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X(StyleSheetListAddSheet) \
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X(StyleSheetListRemoveSheet) \
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X(TargetElementChange)
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enum class StyleInvalidationReason {
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#define __ENUMERATE_STYLE_INVALIDATION_REASON(reason) reason,
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ENUMERATE_STYLE_INVALIDATION_REASONS(__ENUMERATE_STYLE_INVALIDATION_REASON)
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#undef __ENUMERATE_STYLE_INVALIDATION_REASON
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};
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class Node : public EventTarget {
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WEB_PLATFORM_OBJECT(Node, EventTarget);
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public:
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ParentNode* parent_or_shadow_host();
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ParentNode const* parent_or_shadow_host() const { return const_cast<Node*>(this)->parent_or_shadow_host(); }
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Element* parent_or_shadow_host_element();
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Element const* parent_or_shadow_host_element() const { return const_cast<Node*>(this)->parent_or_shadow_host_element(); }
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virtual ~Node();
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NodeType type() const { return m_type; }
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bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
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bool is_text() const { return type() == NodeType::TEXT_NODE || type() == NodeType::CDATA_SECTION_NODE; }
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bool is_exclusive_text() const { return type() == NodeType::TEXT_NODE; }
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bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
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bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; }
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bool is_comment() const { return type() == NodeType::COMMENT_NODE; }
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bool is_character_data() const { return first_is_one_of(type(), NodeType::TEXT_NODE, NodeType::COMMENT_NODE, NodeType::CDATA_SECTION_NODE, NodeType::PROCESSING_INSTRUCTION_NODE); }
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bool is_document_fragment() const { return type() == NodeType::DOCUMENT_FRAGMENT_NODE; }
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bool is_parent_node() const { return is_element() || is_document() || is_document_fragment(); }
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bool is_slottable() const { return is_element() || is_text() || is_cdata_section(); }
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bool is_attribute() const { return type() == NodeType::ATTRIBUTE_NODE; }
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bool is_cdata_section() const { return type() == NodeType::CDATA_SECTION_NODE; }
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virtual bool is_shadow_root() const { return false; }
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virtual bool requires_svg_container() const { return false; }
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virtual bool is_svg_container() const { return false; }
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virtual bool is_svg_element() const { return false; }
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virtual bool is_svg_graphics_element() const { return false; }
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virtual bool is_svg_script_element() const { return false; }
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virtual bool is_svg_style_element() const { return false; }
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virtual bool is_svg_svg_element() const { return false; }
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virtual bool is_svg_use_element() const { return false; }
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bool in_a_document_tree() const;
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// NOTE: This is intended for the JS bindings.
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u16 node_type() const { return (u16)m_type; }
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bool is_editable() const;
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bool is_editing_host() const;
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bool is_editable_or_editing_host() const { return is_editable() || is_editing_host(); }
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virtual bool is_dom_node() const final { return true; }
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virtual bool is_html_element() const { return false; }
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virtual bool is_html_html_element() const { return false; }
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virtual bool is_html_anchor_element() const { return false; }
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virtual bool is_html_base_element() const { return false; }
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virtual bool is_html_body_element() const { return false; }
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virtual bool is_html_input_element() const { return false; }
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virtual bool is_html_link_element() const { return false; }
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virtual bool is_html_progress_element() const { return false; }
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virtual bool is_html_script_element() const { return false; }
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virtual bool is_html_style_element() const { return false; }
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virtual bool is_html_template_element() const { return false; }
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virtual bool is_html_table_element() const { return false; }
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virtual bool is_html_table_section_element() const { return false; }
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virtual bool is_html_table_row_element() const { return false; }
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virtual bool is_html_table_cell_element() const { return false; }
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virtual bool is_html_br_element() const { return false; }
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virtual bool is_html_button_element() const { return false; }
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virtual bool is_html_slot_element() const { return false; }
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virtual bool is_html_embed_element() const { return false; }
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virtual bool is_html_object_element() const { return false; }
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virtual bool is_html_form_element() const { return false; }
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virtual bool is_html_image_element() const { return false; }
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virtual bool is_navigable_container() const { return false; }
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virtual bool is_lazy_loading() const { return false; }
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WebIDL::ExceptionOr<GC::Ref<Node>> pre_insert(GC::Ref<Node>, GC::Ptr<Node>);
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WebIDL::ExceptionOr<GC::Ref<Node>> pre_remove(GC::Ref<Node>);
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WebIDL::ExceptionOr<GC::Ref<Node>> append_child(GC::Ref<Node>);
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WebIDL::ExceptionOr<GC::Ref<Node>> remove_child(GC::Ref<Node>);
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void insert_before(GC::Ref<Node> node, GC::Ptr<Node> child, bool suppress_observers = false);
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void remove(bool suppress_observers = false);
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void remove_all_children(bool suppress_observers = false);
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enum DocumentPosition : u16 {
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DOCUMENT_POSITION_EQUAL = 0,
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DOCUMENT_POSITION_DISCONNECTED = 1,
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DOCUMENT_POSITION_PRECEDING = 2,
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DOCUMENT_POSITION_FOLLOWING = 4,
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DOCUMENT_POSITION_CONTAINS = 8,
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DOCUMENT_POSITION_CONTAINED_BY = 16,
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DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC = 32,
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};
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u16 compare_document_position(GC::Ptr<Node> other);
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WebIDL::ExceptionOr<GC::Ref<Node>> replace_child(GC::Ref<Node> node, GC::Ref<Node> child);
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WebIDL::ExceptionOr<GC::Ref<Node>> clone_node(Document* document = nullptr, bool subtree = false, Node* parent = nullptr);
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WebIDL::ExceptionOr<GC::Ref<Node>> clone_single_node(Document&);
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WebIDL::ExceptionOr<GC::Ref<Node>> clone_node_binding(bool subtree);
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// NOTE: This is intended for the JS bindings.
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bool has_child_nodes() const { return has_children(); }
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GC::Ref<NodeList> child_nodes();
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Vector<GC::Root<Node>> children_as_vector() const;
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virtual FlyString node_name() const = 0;
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String base_uri() const;
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virtual Optional<String> alternative_text() const;
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String descendant_text_content() const;
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Optional<String> text_content() const;
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void set_text_content(Optional<String> const&);
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WebIDL::ExceptionOr<void> normalize();
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Optional<String> node_value() const;
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void set_node_value(Optional<String> const&);
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GC::Ptr<HTML::Navigable> navigable() const;
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Document& document() { return *m_document; }
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Document const& document() const { return *m_document; }
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GC::Ptr<Document> owner_document() const;
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const HTML::HTMLAnchorElement* enclosing_link_element() const;
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const HTML::HTMLElement* enclosing_html_element() const;
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const HTML::HTMLElement* enclosing_html_element_with_attribute(FlyString const&) const;
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String child_text_content() const;
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Node& root();
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Node const& root() const
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{
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return const_cast<Node*>(this)->root();
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}
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Node& shadow_including_root();
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Node const& shadow_including_root() const
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{
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return const_cast<Node*>(this)->shadow_including_root();
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}
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bool is_connected() const;
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[[nodiscard]] bool is_browsing_context_connected() const;
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Node* parent_node() { return parent(); }
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Node const* parent_node() const { return parent(); }
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Element* parent_element();
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Element const* parent_element() const;
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virtual void inserted();
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virtual void post_connection();
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virtual void removed_from(Node*);
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virtual void children_changed() { }
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virtual void adopted_from(Document&) { }
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virtual WebIDL::ExceptionOr<void> cloned(Node&, bool) { return {}; }
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Layout::Node const* layout_node() const { return m_layout_node; }
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Layout::Node* layout_node() { return m_layout_node; }
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Painting::PaintableBox const* paintable_box() const;
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Painting::PaintableBox* paintable_box();
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Painting::Paintable const* paintable() const;
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Painting::Paintable* paintable();
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void set_paintable(GC::Ptr<Painting::Paintable>);
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void clear_paintable();
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void set_layout_node(Badge<Layout::Node>, GC::Ref<Layout::Node>);
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void detach_layout_node(Badge<Layout::TreeBuilder>);
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virtual bool is_child_allowed(Node const&) const { return true; }
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bool needs_style_update() const { return m_needs_style_update; }
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void set_needs_style_update(bool);
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bool needs_inherited_style_update() const { return m_needs_inherited_style_update; }
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void set_needs_inherited_style_update(bool);
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bool child_needs_style_update() const { return m_child_needs_style_update; }
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void set_child_needs_style_update(bool b) { m_child_needs_style_update = b; }
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void invalidate_style(StyleInvalidationReason);
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void set_document(Badge<Document>, Document&);
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virtual EventTarget* get_parent(Event const&) override;
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template<typename T>
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bool fast_is() const = delete;
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WebIDL::ExceptionOr<void> ensure_pre_insertion_validity(GC::Ref<Node> node, GC::Ptr<Node> child) const;
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bool is_host_including_inclusive_ancestor_of(Node const&) const;
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bool is_scripting_enabled() const;
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bool is_scripting_disabled() const;
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bool contains(GC::Ptr<Node>) const;
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// Used for dumping the DOM Tree
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void serialize_tree_as_json(JsonObjectSerializer<StringBuilder>&) const;
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bool is_shadow_including_descendant_of(Node const&) const;
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bool is_shadow_including_inclusive_descendant_of(Node const&) const;
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bool is_shadow_including_ancestor_of(Node const&) const;
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bool is_shadow_including_inclusive_ancestor_of(Node const&) const;
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[[nodiscard]] UniqueNodeID unique_id() const { return m_unique_id; }
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static Node* from_unique_id(UniqueNodeID);
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WebIDL::ExceptionOr<String> serialize_fragment(DOMParsing::RequireWellFormed, FragmentSerializationMode = FragmentSerializationMode::Inner) const;
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WebIDL::ExceptionOr<void> unsafely_set_html(Element&, StringView);
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void replace_all(GC::Ptr<Node>);
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void string_replace_all(String const&);
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bool is_same_node(Node const*) const;
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bool is_equal_node(Node const*) const;
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GC::Ref<Node> get_root_node(GetRootNodeOptions const& options = {});
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bool is_uninteresting_whitespace_node() const;
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String debug_description() const;
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size_t length() const;
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auto& registered_observer_list() { return m_registered_observer_list; }
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auto const& registered_observer_list() const { return m_registered_observer_list; }
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void add_registered_observer(RegisteredObserver&);
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void queue_mutation_record(FlyString const& type, Optional<FlyString> const& attribute_name, Optional<FlyString> const& attribute_namespace, Optional<String> const& old_value, Vector<GC::Root<Node>> added_nodes, Vector<GC::Root<Node>> removed_nodes, Node* previous_sibling, Node* next_sibling) const;
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// https://dom.spec.whatwg.org/#concept-shadow-including-inclusive-descendant
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template<typename Callback>
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TraversalDecision for_each_shadow_including_inclusive_descendant(Callback);
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// https://dom.spec.whatwg.org/#concept-shadow-including-descendant
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template<typename Callback>
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TraversalDecision for_each_shadow_including_descendant(Callback);
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Slottable as_slottable();
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Node* parent() { return m_parent.ptr(); }
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Node const* parent() const { return m_parent.ptr(); }
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bool has_children() const { return m_first_child; }
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Node* next_sibling() { return m_next_sibling.ptr(); }
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Node* previous_sibling() { return m_previous_sibling.ptr(); }
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Node* first_child() { return m_first_child.ptr(); }
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Node* last_child() { return m_last_child.ptr(); }
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Node const* next_sibling() const { return m_next_sibling.ptr(); }
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Node const* previous_sibling() const { return m_previous_sibling.ptr(); }
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Node const* first_child() const { return m_first_child.ptr(); }
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Node const* last_child() const { return m_last_child.ptr(); }
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size_t child_count() const
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{
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size_t count = 0;
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for (auto* child = first_child(); child; child = child->next_sibling())
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++count;
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return count;
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}
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Node* child_at_index(int index)
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{
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int count = 0;
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for (auto* child = first_child(); child; child = child->next_sibling()) {
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if (count == index)
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return child;
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++count;
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}
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return nullptr;
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}
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Node const* child_at_index(int index) const
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{
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return const_cast<Node*>(this)->child_at_index(index);
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}
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// https://dom.spec.whatwg.org/#concept-tree-index
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size_t index() const
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{
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// The index of an object is its number of preceding siblings, or 0 if it has none.
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size_t index = 0;
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for (auto* node = previous_sibling(); node; node = node->previous_sibling())
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++index;
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return index;
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}
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bool is_ancestor_of(Node const&) const;
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bool is_inclusive_ancestor_of(Node const&) const;
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bool is_descendant_of(Node const&) const;
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bool is_inclusive_descendant_of(Node const&) const;
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bool is_following(Node const&) const;
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Node* next_in_pre_order()
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{
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if (first_child())
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return first_child();
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Node* node;
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if (!(node = next_sibling())) {
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node = parent();
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while (node && !node->next_sibling())
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node = node->parent();
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if (node)
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node = node->next_sibling();
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}
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return node;
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}
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Node* next_in_pre_order(Node const* stay_within)
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{
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if (first_child())
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return first_child();
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Node* node = static_cast<Node*>(this);
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Node* next = nullptr;
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while (!(next = node->next_sibling())) {
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node = node->parent();
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if (!node || node == stay_within)
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return nullptr;
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}
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return next;
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}
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Node const* next_in_pre_order() const
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{
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return const_cast<Node*>(this)->next_in_pre_order();
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}
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Node const* next_in_pre_order(Node const* stay_within) const
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{
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return const_cast<Node*>(this)->next_in_pre_order(stay_within);
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}
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Node* previous_in_pre_order()
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{
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if (auto* node = previous_sibling()) {
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while (node->last_child())
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node = node->last_child();
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return node;
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}
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return parent();
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}
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Node const* previous_in_pre_order() const
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{
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return const_cast<Node*>(this)->previous_in_pre_order();
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}
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bool is_before(Node const& other) const
|
|
{
|
|
if (this == &other)
|
|
return false;
|
|
for (auto* node = this; node; node = node->next_in_pre_order()) {
|
|
if (node == &other)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// https://dom.spec.whatwg.org/#concept-tree-preceding (Object A is 'typename U' and Object B is 'this')
|
|
template<typename U>
|
|
bool has_preceding_node_of_type_in_tree_order() const
|
|
{
|
|
for (auto* node = previous_in_pre_order(); node; node = node->previous_in_pre_order()) {
|
|
if (is<U>(node))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// https://dom.spec.whatwg.org/#concept-tree-following (Object A is 'typename U' and Object B is 'this')
|
|
template<typename U>
|
|
bool has_following_node_of_type_in_tree_order() const
|
|
{
|
|
for (auto* node = next_in_pre_order(); node; node = node->next_in_pre_order()) {
|
|
if (is<U>(node))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
template<typename Callback>
|
|
TraversalDecision for_each_in_inclusive_subtree(Callback callback) const
|
|
{
|
|
if (auto decision = callback(static_cast<Node const&>(*this)); decision != TraversalDecision::Continue)
|
|
return decision;
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (child->for_each_in_inclusive_subtree(callback) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
}
|
|
return TraversalDecision::Continue;
|
|
}
|
|
|
|
template<typename Callback>
|
|
TraversalDecision for_each_in_inclusive_subtree(Callback callback)
|
|
{
|
|
if (auto decision = callback(static_cast<Node&>(*this)); decision != TraversalDecision::Continue)
|
|
return decision;
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (child->for_each_in_inclusive_subtree(callback) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
}
|
|
return TraversalDecision::Continue;
|
|
}
|
|
|
|
template<typename U, typename Callback>
|
|
TraversalDecision for_each_in_inclusive_subtree_of_type(Callback callback)
|
|
{
|
|
if (is<U>(static_cast<Node&>(*this))) {
|
|
if (auto decision = callback(static_cast<U&>(*this)); decision != TraversalDecision::Continue)
|
|
return decision;
|
|
}
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
}
|
|
return TraversalDecision::Continue;
|
|
}
|
|
|
|
template<typename U, typename Callback>
|
|
TraversalDecision for_each_in_inclusive_subtree_of_type(Callback callback) const
|
|
{
|
|
if (is<U>(static_cast<Node const&>(*this))) {
|
|
if (auto decision = callback(static_cast<U const&>(*this)); decision != TraversalDecision::Continue)
|
|
return decision;
|
|
}
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
}
|
|
return TraversalDecision::Continue;
|
|
}
|
|
|
|
template<typename Callback>
|
|
TraversalDecision for_each_in_subtree(Callback callback) const
|
|
{
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (child->for_each_in_inclusive_subtree(callback) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
}
|
|
return TraversalDecision::Continue;
|
|
}
|
|
|
|
template<typename Callback>
|
|
TraversalDecision for_each_in_subtree(Callback callback)
|
|
{
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (child->for_each_in_inclusive_subtree(callback) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
}
|
|
return TraversalDecision::Continue;
|
|
}
|
|
|
|
template<typename U, typename Callback>
|
|
TraversalDecision for_each_in_subtree_of_type(Callback callback)
|
|
{
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
}
|
|
return TraversalDecision::Continue;
|
|
}
|
|
|
|
template<typename U, typename Callback>
|
|
TraversalDecision for_each_in_subtree_of_type(Callback callback) const
|
|
{
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
}
|
|
return TraversalDecision::Continue;
|
|
}
|
|
|
|
template<typename Callback>
|
|
void for_each_child(Callback callback) const
|
|
{
|
|
return const_cast<Node*>(this)->for_each_child(move(callback));
|
|
}
|
|
|
|
template<typename Callback>
|
|
void for_each_child(Callback callback)
|
|
{
|
|
for (auto* node = first_child(); node; node = node->next_sibling()) {
|
|
if (callback(*node) == IterationDecision::Break)
|
|
return;
|
|
}
|
|
}
|
|
|
|
template<typename U, typename Callback>
|
|
void for_each_child_of_type(Callback callback)
|
|
{
|
|
for (auto* node = first_child(); node; node = node->next_sibling()) {
|
|
if (is<U>(node)) {
|
|
if (callback(verify_cast<U>(*node)) == IterationDecision::Break)
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
template<typename U, typename Callback>
|
|
void for_each_child_of_type(Callback callback) const
|
|
{
|
|
return const_cast<Node*>(this)->template for_each_child_of_type<U>(move(callback));
|
|
}
|
|
|
|
template<typename U, typename Callback>
|
|
WebIDL::ExceptionOr<void> for_each_child_of_type_fallible(Callback callback)
|
|
{
|
|
for (auto* node = first_child(); node; node = node->next_sibling()) {
|
|
if (is<U>(node)) {
|
|
if (TRY(callback(verify_cast<U>(*node))) == IterationDecision::Break)
|
|
return {};
|
|
}
|
|
}
|
|
return {};
|
|
}
|
|
|
|
template<typename U>
|
|
U const* next_sibling_of_type() const
|
|
{
|
|
return const_cast<Node*>(this)->template next_sibling_of_type<U>();
|
|
}
|
|
|
|
template<typename U>
|
|
inline U* next_sibling_of_type()
|
|
{
|
|
for (auto* sibling = next_sibling(); sibling; sibling = sibling->next_sibling()) {
|
|
if (is<U>(*sibling))
|
|
return &verify_cast<U>(*sibling);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
template<typename U>
|
|
U const* previous_sibling_of_type() const
|
|
{
|
|
return const_cast<Node*>(this)->template previous_sibling_of_type<U>();
|
|
}
|
|
|
|
template<typename U>
|
|
U* previous_sibling_of_type()
|
|
{
|
|
for (auto* sibling = previous_sibling(); sibling; sibling = sibling->previous_sibling()) {
|
|
if (is<U>(*sibling))
|
|
return &verify_cast<U>(*sibling);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
template<typename U>
|
|
U const* first_child_of_type() const
|
|
{
|
|
return const_cast<Node*>(this)->template first_child_of_type<U>();
|
|
}
|
|
|
|
template<typename U>
|
|
U const* last_child_of_type() const
|
|
{
|
|
return const_cast<Node*>(this)->template last_child_of_type<U>();
|
|
}
|
|
|
|
template<typename U>
|
|
U* first_child_of_type()
|
|
{
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (is<U>(*child))
|
|
return &verify_cast<U>(*child);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
template<typename U>
|
|
U* last_child_of_type()
|
|
{
|
|
for (auto* child = last_child(); child; child = child->previous_sibling()) {
|
|
if (is<U>(*child))
|
|
return &verify_cast<U>(*child);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
template<typename U>
|
|
bool has_child_of_type() const
|
|
{
|
|
return first_child_of_type<U>() != nullptr;
|
|
}
|
|
|
|
template<typename U>
|
|
U const* first_ancestor_of_type() const
|
|
{
|
|
return const_cast<Node*>(this)->template first_ancestor_of_type<U>();
|
|
}
|
|
|
|
template<typename U>
|
|
U* first_ancestor_of_type()
|
|
{
|
|
for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
|
|
if (is<U>(*ancestor))
|
|
return &verify_cast<U>(*ancestor);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
template<typename U>
|
|
U const* shadow_including_first_ancestor_of_type() const
|
|
{
|
|
return const_cast<Node*>(this)->template shadow_including_first_ancestor_of_type<U>();
|
|
}
|
|
|
|
template<typename U>
|
|
U* shadow_including_first_ancestor_of_type();
|
|
|
|
bool is_parent_of(Node const& other) const
|
|
{
|
|
for (auto* child = first_child(); child; child = child->next_sibling()) {
|
|
if (&other == child)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
ErrorOr<String> accessible_name(Document const&, ShouldComputeRole = ShouldComputeRole::Yes) const;
|
|
ErrorOr<String> accessible_description(Document const&) const;
|
|
|
|
Optional<String> locate_a_namespace(Optional<String> const& prefix) const;
|
|
Optional<String> lookup_namespace_uri(Optional<String> prefix) const;
|
|
Optional<String> lookup_prefix(Optional<String> namespace_) const;
|
|
bool is_default_namespace(Optional<String> namespace_) const;
|
|
|
|
protected:
|
|
Node(JS::Realm&, Document&, NodeType);
|
|
Node(Document&, NodeType);
|
|
|
|
void set_document(Document&);
|
|
|
|
virtual void visit_edges(Cell::Visitor&) override;
|
|
virtual void finalize() override;
|
|
|
|
GC::Ptr<Document> m_document;
|
|
GC::Ptr<Layout::Node> m_layout_node;
|
|
GC::Ptr<Painting::Paintable> m_paintable;
|
|
NodeType m_type { NodeType::INVALID };
|
|
bool m_needs_style_update { false };
|
|
bool m_needs_inherited_style_update { false };
|
|
bool m_child_needs_style_update { false };
|
|
|
|
UniqueNodeID m_unique_id;
|
|
|
|
// https://dom.spec.whatwg.org/#registered-observer-list
|
|
// "Nodes have a strong reference to registered observers in their registered observer list." https://dom.spec.whatwg.org/#garbage-collection
|
|
OwnPtr<Vector<GC::Ref<RegisteredObserver>>> m_registered_observer_list;
|
|
|
|
void build_accessibility_tree(AccessibilityTreeNode& parent);
|
|
|
|
ErrorOr<String> name_or_description(NameOrDescription, Document const&, HashTable<UniqueNodeID>&, IsDescendant = IsDescendant::No, ShouldComputeRole = ShouldComputeRole::Yes) const;
|
|
|
|
private:
|
|
void queue_tree_mutation_record(Vector<GC::Root<Node>> added_nodes, Vector<GC::Root<Node>> removed_nodes, Node* previous_sibling, Node* next_sibling);
|
|
|
|
void insert_before_impl(GC::Ref<Node>, GC::Ptr<Node> child);
|
|
void append_child_impl(GC::Ref<Node>);
|
|
void remove_child_impl(GC::Ref<Node>);
|
|
|
|
static Optional<StringView> first_valid_id(StringView, Document const&);
|
|
|
|
GC::Ptr<Node> m_parent;
|
|
GC::Ptr<Node> m_first_child;
|
|
GC::Ptr<Node> m_last_child;
|
|
GC::Ptr<Node> m_next_sibling;
|
|
GC::Ptr<Node> m_previous_sibling;
|
|
|
|
GC::Ptr<NodeList> m_child_nodes;
|
|
};
|
|
|
|
}
|
|
|
|
template<>
|
|
inline bool JS::Object::fast_is<Web::DOM::Node>() const { return is_dom_node(); }
|