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00e13b5b27
That's the standard naming convention, but I didn't follow it when originally creating LibDSP and nobody corrected me, so here I am one year later :^)
48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
/*
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/RefCounted.h>
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#include <AK/Types.h>
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#include <LibDSP/Music.h>
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namespace DSP {
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// The DAW-wide timekeeper and synchronizer
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class Transport final : public RefCounted<Transport> {
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public:
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constexpr u32 time() const { return m_time; }
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constexpr u16 beats_per_minute() const { return m_beats_per_minute; }
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constexpr double current_second() const { return static_cast<double>(m_time) / m_sample_rate; }
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constexpr double samples_per_measure() const { return (1.0 / m_beats_per_minute) * 60.0 * m_sample_rate; }
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constexpr double sample_rate() const { return m_sample_rate; }
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constexpr double ms_sample_rate() const { return m_sample_rate / 1000.; }
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constexpr double current_measure() const { return m_time / samples_per_measure(); }
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void set_time(u32 time) { m_time = time; }
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Transport(u16 beats_per_minute, u8 beats_per_measure, u32 sample_rate)
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: m_beats_per_minute(beats_per_minute)
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, m_beats_per_measure(beats_per_measure)
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, m_sample_rate(sample_rate)
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{
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}
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Transport(u16 beats_per_minute, u8 beats_per_measure)
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: Transport(beats_per_minute, beats_per_measure, 44100)
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{
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}
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private:
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// FIXME: You can't make more than 24h of (48kHz) music with this.
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// But do you want to, really? :^)
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u32 m_time { 0 };
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u16 const m_beats_per_minute { 0 };
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u8 const m_beats_per_measure { 0 };
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u32 const m_sample_rate;
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};
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}
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