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2d39da5405
I've been wanting to do this for a long time. It's time we start being consistent about how this stuff works. The new convention is: - "LibFoo" is a userspace library that provides the "Foo" namespace. That's it :^) This was pretty tedious to convert and I didn't even start on LibGUI yet. But it's coming up next.
94 lines
3.5 KiB
C++
94 lines
3.5 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibCore/CFile.h>
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#include <LibGUI/GAboutDialog.h>
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#include <LibGUI/GAction.h>
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GMenu.h>
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#include <LibGUI/GMenuBar.h>
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#include <LibGUI/GWindow.h>
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#include <LibHTML/CSS/StyleResolver.h>
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#include <LibHTML/DOM/Element.h>
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#include <LibHTML/Dump.h>
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#include <LibHTML/HtmlView.h>
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#include <LibHTML/Layout/LayoutBlock.h>
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#include <LibHTML/Layout/LayoutInline.h>
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#include <LibHTML/Layout/LayoutNode.h>
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#include <LibHTML/Parser/CSSParser.h>
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#include <LibHTML/Parser/HTMLParser.h>
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#include <stdio.h>
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int main(int argc, char** argv)
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{
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GApplication app(argc, argv);
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auto f = Core::File::construct();
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bool success;
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if (argc < 2) {
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success = f->open(STDIN_FILENO, Core::IODevice::OpenMode::ReadOnly, Core::File::ShouldCloseFileDescription::No);
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} else {
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f->set_filename(argv[1]);
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success = f->open(Core::IODevice::OpenMode::ReadOnly);
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}
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if (!success) {
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fprintf(stderr, "Error: %s\n", f->error_string());
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return 1;
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}
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String html = String::copy(f->read_all());
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auto document = parse_html_document(html);
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auto window = GWindow::construct();
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auto widget = HtmlView::construct();
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widget->set_document(document);
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if (!widget->document()->title().is_null())
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window->set_title(String::format("%s - HTML", widget->document()->title().characters()));
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else
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window->set_title("HTML");
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window->set_main_widget(widget);
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window->show();
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auto menubar = make<GMenuBar>();
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auto app_menu = GMenu::construct("HTML");
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app_menu->add_action(GCommonActions::make_quit_action([&](auto&) {
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app.quit();
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}));
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menubar->add_menu(move(app_menu));
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auto help_menu = GMenu::construct("Help");
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help_menu->add_action(GAction::create("About", [&](const GAction&) {
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GAboutDialog::show("HTML", GraphicsBitmap::load_from_file("/res/icons/32x32/filetype-html.png"), window);
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}));
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menubar->add_menu(move(help_menu));
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app.set_menubar(move(menubar));
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window->set_icon(GraphicsBitmap::load_from_file("/res/icons/16x16/filetype-html.png"));
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return app.exec();
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}
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