ladybird/Userland/Libraries/LibWeb/HTML/GlobalEventHandlers.cpp
Linus Groh e37cf73300 LibJS: Rename OrdinaryFunctionObject to ECMAScriptFunctionObject
The old name is the result of the perhaps somewhat confusingly named
abstract operation OrdinaryFunctionCreate(), which creates an "ordinary
object" (https://tc39.es/ecma262/#ordinary-object) in contrast to an
"exotic object" (https://tc39.es/ecma262/#exotic-object).

However, the term "Ordinary Function" is not used anywhere in the spec,
instead the created object is referred to as an "ECMAScript Function
Object" (https://tc39.es/ecma262/#sec-ecmascript-function-objects), so
let's call it that.

The "ordinary" vs. "exotic" distinction is important because there are
also "Built-in Function Objects", which can be either implemented as
ordinary ECMAScript function objects, or as exotic objects (our
NativeFunction).

More work needs to be done to move a lot of infrastructure to
ECMAScriptFunctionObject in order to make FunctionObject nothing more
than an interface for objects that implement [[Call]] and optionally
[[Construct]].
2021-09-25 17:51:30 +02:00

35 lines
1.4 KiB
C++

/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Interpreter.h>
#include <LibJS/Parser.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/EventListener.h>
#include <LibWeb/HTML/EventHandler.h>
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/HTML/GlobalEventHandlers.h>
#include <LibWeb/UIEvents/EventNames.h>
namespace Web::HTML {
#undef __ENUMERATE
#define __ENUMERATE(attribute_name, event_name) \
void GlobalEventHandlers::set_##attribute_name(HTML::EventHandler value) \
{ \
global_event_handlers_to_event_target().set_event_handler_attribute(event_name, move(value)); \
} \
HTML::EventHandler GlobalEventHandlers::attribute_name() \
{ \
return global_event_handlers_to_event_target().event_handler_attribute(event_name); \
}
ENUMERATE_GLOBAL_EVENT_HANDLERS(__ENUMERATE)
#undef __ENUMERATE
GlobalEventHandlers::~GlobalEventHandlers()
{
}
}