ladybird/Userland/Libraries/LibWeb/HTML/HTMLImageElement.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

41 lines
1,015 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/OwnPtr.h>
#include <LibGfx/Forward.h>
#include <LibWeb/HTML/HTMLElement.h>
#include <LibWeb/Loader/ImageLoader.h>
namespace Web::HTML {
class HTMLImageElement final : public HTMLElement {
public:
using WrapperType = Bindings::HTMLImageElementWrapper;
HTMLImageElement(DOM::Document&, QualifiedName);
virtual ~HTMLImageElement() override;
virtual void parse_attribute(const FlyString& name, const String& value) override;
String alt() const { return attribute(HTML::AttributeNames::alt); }
String src() const { return attribute(HTML::AttributeNames::src); }
const Gfx::Bitmap* bitmap() const;
private:
virtual void apply_presentational_hints(CSS::StyleProperties&) const override;
void animate();
virtual RefPtr<Layout::Node> create_layout_node() override;
ImageLoader m_image_loader;
};
}