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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
35 lines
903 B
C++
35 lines
903 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/Forward.h>
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#include <LibGfx/Forward.h>
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#include <LibWeb/HTML/HTMLElement.h>
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#include <LibWeb/Loader/ImageLoader.h>
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namespace Web::HTML {
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class HTMLObjectElement final : public HTMLElement {
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public:
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using WrapperType = Bindings::HTMLObjectElementWrapper;
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HTMLObjectElement(DOM::Document&, QualifiedName);
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virtual ~HTMLObjectElement() override;
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virtual void parse_attribute(const FlyString& name, const String& value) override;
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String data() const { return attribute(HTML::AttributeNames::data); }
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String type() const { return attribute(HTML::AttributeNames::type); }
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private:
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virtual RefPtr<Layout::Node> create_layout_node() override;
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ImageLoader m_image_loader;
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bool m_should_show_fallback_content { false };
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};
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}
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